NoiaJr's Journey in the Magic Prison Tournament on Ragnarok Mobile SEA (Week 3rd)
Week 3 Review Week 3 brought yet another lineup change for us. Nic felt his Jormund wasn't progressing as expected, even though I thought his DPS was solid and just needed a bit more practice. So, the plan is for him to switch to Fenrir, who has better survivability. The catch? All our DPS would now be physical. Henlee also switched back to roaming with Rathgricy. We're making these adjustments because, by week 3, things are getting serious, and we can't rely on Thor's cling skill all the time. Honestly, Potank as Saint is outperforming our previous Saint by a mile. As someone playing Thor, this feels like a breath of fresh air. It’s such a relief knowing someone has my back when I'm suppressed. Nic’s switch to Fenrir is also a game-changer, providing excellent crowd control with Tomb. The real challenge now is connecting all these pieces into a cohesive team. From the beginning, we've had good ideas but struggled with team cohesion, and that’s been a big problem for us. With everyone stepping up, we just need to figure out how to sync our strategies and work seamlessly together. Once we nail that, we'll be unstoppable! We're also running into issues with Map 3. Attica and I are used to playing very aggressively, pushing straight to the enemy base, while Ichwan and Nic prefer a slower, more tactical approach. This difference in playstyles makes coordination on Map 3 a real challenge for us. It feels like we're rolling the dice every time we play it. Speed and flipping the nodes to our control are not our strong points. These days, it's tough to solo kill a support, especially for me since I rely heavily on wind elemental attacks. The current meta makes it really hard to take down supports with a single DPS. This mismatch in our strategies and the difficulty of adjusting to each other’s pace is causing significant problems. We need to find a way to blend our aggressive and tactical approaches to make our team more cohesive and effective on Map 3. If we can achieve that, we'll have a much better chance of success. We’re still grappling with communication issues. Personally, I'm used to following instructions from the leader, but stepping up to lead or taking initiative is a challenge for me. This lack of confidence really shows on Map 3. It feels like we’re throwing all our power into just trying to survive while being relentlessly chased by enemy DPS, especially the CC-heavy Jormund (yes, they’re prevalent now). Freezing, stuns, and stone attacks are my biggest nightmares. Last season, I could rely on my natural resistance, boasting over 100 stun and freeze resist and 50 stone and snare resist. Before the King of Chaos update, this was usually enough to counter enemy DPS. However, now even with 200 freeze, 150 stun, and 100 stone resist, it’s still not sufficient. Investing more in resistance means sacrificing damage output, which leaves me unable to effectively deal with supports. These issues could be resolved if our team had the coordination and skill level of a team like Thai Champ, but unfortunately, we aren’t there yet. We need to focus on improving our communication and finding a balance between defensive resilience and offensive power. Enhancing our teamwork and adapting our strategies are crucial steps we need to take. If we can sync our playstyles and support each other better, we’ll be able to overcome these challenges and become a more cohesive and effective team. Long story short, we only managed to hold onto 300-400 points from our start in Week 3. This means we need to win 4-5 games in Week 4 to get close to the top 600. Potank has the least points, so we'll probably need an extra game to ensure he also makes it into the top 600.