[Han Dynasty Overlord] Basic introduction is a turn-based SLG game in the role-playing mode of the monarch carefully produced by Chengdu Longyou Tianxia Studio. Create a rich Three Kingdoms world from a new perspective. On the basis of returning to the traditional strategy category, it deeply portrays the regional differences between the cities of the Three Kingdoms and the differences in the abilities and characteristics of each general. In terms of combat, it highlights the charm of strategic combat combined with the deployment of the right time, place and people. Features of the official version of the game: 1: The classic simple and elegant realistic painting style character head is sublimated on the basis of the classic comic strip painting style, forming a school of its own. The game interface is designed with ancient style and charm, highlighting the authentic Chinese style. Two: Simple and easy-to-use government affairs management mode: Basic operations basically adopt the idle mode, reducing tedious and repetitive operations, allowing players to focus on other emergencies and adventures. The game adopts the monarch playing mode, and players only need to pay attention to the management of the capital and the country. Other cities can use the policy to give or entrust full authority to the legion under the jurisdiction of the governor for management. Three: Extremely rich game content settings: Ø More than 1300 military generals (including historical and romantic generals). Ø The subdivision design of 30 generals' basic abilities can better reflect the differences between generals. Ø There are more than 300 independent configurations of military general characteristics, fully highlighting the individual differences of generals. Ø There are more than 500 well-documented basic treasure settings, and the newly added forging system can cast infinite magical weapons. Ø Nearly 60 different types of cities and more than 200 well-documented urban features and specialties. Ø Abundant technology research and development projects reflect the importance of science and technology to the development of forces. Ø Three basic arms and nearly 20 special arms form a rich arms system. Ø Abundant visiting events, merchants, immortals, celebrities, famous doctors, famous craftsmen, swordsmen, and caravans wander around, triggering various functional events. Ø Various natural phenomena and event disasters simulate the Three Kingdoms period with many disasters. The game comes with a comprehensive and interactive relationship system with basic attribute modifiers, and the various relationships between generals are changing dynamically. The monarch can assign marriages and sworn brothers to his subordinates. Four: Return to the classic turn-based combat system, focusing on the strategic deployment of troops Ø The introduction of weather, terrain, and plot heights highlights the influence of favorable factors of time and place on warfare. Ø The functions of field battle and siege warfare are separated independently. There are siege chariots, thunderbolt chariots, and wells for siege, and trebuchets, bed crossbows, and gate knife carts for defense. It can better highlight the balance between offense and defense. Five: Expansion of other functions Our game also has other expansion functions: online archive function, new generals, new force login function
What’s new
The Last Warlord Official Version Patch 2.1.2 Update Notice on iOS(V1.0.0.3422)
The new updates as follow: (2/6 15:00 pm)
1.Adjusted the energy and skill effects of certain generals' special skills.
2.Adjust the refresh probability of the nonster in January to 100%.
3.Added posters for 23 generals in the game.
4.Introduced the Dragon Year Easter Egg event, where all generals with 'dragon' in their name or style will have their abilities increased by 20.
5.Fixed some known bugs in the scenarios.