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Anti-Fighting Alliance
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Dev live

Anti-Fighting Alliance

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58
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Initial release Dec 16, 2016
Experience a game - 3 minutes, fall in love and kill each other! [Easy Competitive 3 minutes 1 round] 3v3 competitive mode, 3 minutes 1 round, fragmented time to join the game at any time. [Fair Competitive Team Opening Black] Switch weapons according to the situation, tacitly cooperate with the team, take advantage of the building's vision, and develop fair competition without value. [Variety of gameplay and random ranking] Three modes: Team, Sister Capture, and Occupation Mode—Team Mode enjoys the thrill of killing, Sister Capture Mode tests Wentao and military strategy, and Occupy Mode focuses on teamwork. There are also adventure and battle royale modes to challenge your limits! [Weapon Modification Talent Optional] By collecting weapon accessories, modify a weapon that suits you. There are 316 kinds of weapon accessories, and N styles of matching are all up to you. The number of upgrade points that can be assigned to the role increases, whether to learn from each other's strengths, or to have stronger strengths, it all depends on your choice! ***************************************************** ***************** The development history of "Anti-Fighting Alliance" · In December 2015, "Loners", the predecessor of "Anti-Fighting Alliance", was split from the "Bit Squad" project team and produced Li Ya led a small team of 7 people including front-end and back-end programs, planning, art, UI, and special effects to make a game demo of Loners (meaning a game played by many lonely people), and set the game as a dual-joystick 3v3 network Micro-sports game; On July 1, 2016, "Loners" was officially named "Fighting League", with 2D cartoon style as the concept of game design, highlighting the youthfulness of the game design team (the average age of the project team is 25 years old); With 3 minutes of easy competition as the core gameplay, it gave up the super-difficult shooting experience of "Bit Squad", and mainly promoted automatic aiming to reduce the difficulty of getting started in the game; The first player test in November 2016 mainly tested the core gameplay of the game, Both characters and weapons can be changed on the field; ·The second player test in January 2017, aiming at the game performance and model adaptation test, in-depth solution to problems such as game freezes and flashbacks; ·The third player test in May 2017 , art style adjustment, confirming the combination of cartoon and hip-hop styles; ·The 4th player test in July 2017, the art style was adjusted again, adding the gameplay of battle royale, and continuing to polish the core gameplay; ·The 5th test in September 2017 Player test, the first grayscale test, adjusted various values ​​​​of the game to make the hero more balanced; ·The sixth player test in November 2017, the second grayscale test, deeply polished the details of the game; ·The 7th player test in February 2018, the game performance test before the game goes online, and a full range of tuning tests for new modes, characters, weapons, etc.; ·March 14, 2018, dual-end game (Android/iOS) Public beta; On July 5, 2018, the Anti-Double Alliance underwent a major revision and launched version 2.0; ·At 00:00 on February 15, 2019, all registration channels for the iQiyi agency game "Anti-Double Alliance" were officially closed Recharge · At 24:00 on March 11, 2019, the game operation of "Fighting League" will be officially stopped, and all servers will be closed. Thank you for your support and love over the past year.
What’s new

1. In-game bug fixes 2. Optimize network real-time 3. Sacrifice a planner

Additional information
Developer
Kunpo
Official Website
Official Website
In-app Purchases
Yes
Languages
Simplified Chinese
Current Version
11.0
Size
97 MB
Last Updated on
07/05/2018
Network Connection
Required
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2
Reviews
58
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Played
691
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FAQ

What is the latest version of Anti-Fighting Alliance? When was this game updated?icon

The latest version of Anti-Fighting Alliance is 11.0, updated at 2018-07-05.

what's new in the latest version of Anti-Fighting Alliance?icon

1. In-game bug fixes 2. Optimize network real-time 3. Sacrifice a planner

Which studio developed this game?icon

The provider of Anti-Fighting Alliance is Kunpo.

Can I play Anti-Fighting Alliance on Android/iOS?icon

Now Anti-Fighting Alliance is available on Android and iOS.

What languages are supported by the game?icon

Anti-Fighting Alliance supports 1 languages including Simplified Chinese etc.

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