This is a game with the theme of wild life cycle, similar to the cycle of fighting beast chess. The player controls a wild animal to fight against the beast controlled by another player. The player who eats the opponent the most times wins. Eaten beasts will be revived at random locations to continue the chase. Players can take the initiative to control the beast to change into another form, and it is possible to turn against the guest, win by surprise, and change the cycle of the food chain. It is still in the early development stage, most of them are temporary replacement objects, and many things need to be adjusted and perfected. Ideally, 2-4 players can play against each other. Hope to have feedback and suggestions from players! Thank you for your support!