Linear Visual novel where you control the pacing
Cutscenes with Hand drawn animation and a rough Artstyle
Gameplay is like a movie or manga you don't get to choose what the characters do
Get emotionally involved with the characters and their relationship over the years
2-3 hour story to be completed in one sitting that values your time
Original soundtrack influenced by traditional Portuguese music and Math rock
The story follows a group of players, in a online game called Convento, an online ecosystem of players grinding for gear, cosmetics and quests, but also a huge trading scene, where our protagonists dream of making it big so they can live as comfy neets in the real world.
Inspired by our childhood growing up playing MMOs like World of warcraft, and community games like TF2 / Gmod Joining communities and guilds that no longer exist Friends we still remember, but never met face to face And getting over the fact we will never get those 1000 hours again.
Ask yourself "what does it feel like playing these games?" "what is gaming all about?" "did I learn anything growping up in the internet?"
In a way, Convento is a love letter not just to videogames, but to the gaming community as a whole.