"Cyber Age" is the first Roguelike game developed by our studio. The production idea is to achieve high refreshment, high degree of freedom, and give players instant feedback game fun. On the premise of ensuring operability, we have further improved the sense of attack; set the character as a melee combat method, avoiding the combat method of backboard and card angle to avoid barrage attacks, thus bringing the pleasure of mowing grass on the battlefield and sweeping thousands of troops; In terms of art style, it is faithful to the setting of the doomsday mecha, and strives to show everyone the romance of science fiction as we understand it. We don't want tedious daily tasks or heavy in-game social relationships to reduce the player's game experience, so "Cyber Age" will be a very relaxing game that can be played at any time and is fun at any time. I hope everyone can find the purest joy that the game brings us in "Cyber Age"~