This is an ARPG dungeon game. It uses various dungeons as the battlefield to fight against demons. Here you need to move flexibly, skillfully counterattack, cooperate with various skills and use elements. ———Core gameplay——— [Element System] There are six elements in the dungeon: fire, ice, thunder, poison, holy, and dark. The dungeon attribute environment, skills, and Debuff are all associated with these 6 elements. [Weapons & Skills] The total number of weapons is as high as 150+. In addition to basic crafting weapons, there are also a large number of random weapons. Weapon category: all kinds of magic weapons with unique skills, swords, spears, epees, scythes and other melee weapons with their own characteristics. The number of magic skills is as high as 80+ [weapon & skill switching system] With so many skills and weapons, of course there will be a powerful skill switching system. The switching system is based on 6 elements, which is more convenient to deal with dungeons with different attributes. You can configure 3 sets of combination schemes under one element, which can be switched quickly and conveniently during the battle, and there are as many as 18 combination schemes in total. [Battle System] All battles are based on the physics engine, with a wealth of various forces. Magic skills: black holes, tornadoes, etc. attract enemies and even other skills, with strong interactive effects. Melee Weapons: This is an important weapon class that allows you to have a coquettish operation. - You can use it to slash monsters, knock up monsters, dodge, and attack enemies while dodging. Some weapons can even penetrate & dodge invincibly. - Using melee weapons can even launch a more powerful magic counterattack. You can directly counterattack most of the enemy's or your own magic skills, and the attack rate will be increased. - Melee weapons have different judgments not only on enemies, but also on skills, completely accurate physical judgments, and even different shapes of weapons; in the attack effects of some melee weapons, the direction of momentum can even be seen.