Ah, hello everyone in the Independence Camp. Since the game is not finished, I will briefly talk about my concept of making it. I like all kinds of platform jumping games very much, and I am deeply fascinated by them, but the more I play, the more I feel sorry for those excellent levels that are difficult to try again after passing the level once. I just want to make a game that can change the characteristics of the level in other ways (such as seasons) without changing the structure of the level. That's all for writing, I don't bother reviewers, and thank you TapTap for giving me this opportunity.