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Galactic Age Prequel
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Dev live

Galactic Age Prequel

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14
Want
Initial release Dec 01, 2017
Group 1: 600760445, Group 2: 638676075 Installation package: 6M Hardcore, Star Wars, Galaxy, battleship strategic placement, assembled battleship, damageable parts. Mining, refining, production, complete industrial chain. Open legion management, alliance joint operations. Our journey is the sea of ​​stars. The screen party is cautiously advanced_(:з∠)_ The screen party is cautiously advanced_(:з∠)_ Part of the Android system version will be stuck in the vertical screen
What’s new

[07-13:03:00] 1. Correct the misalignment of some warship design components. 2. In order to reduce lag, the legion list has been adjusted to flip pages, and the search function will be added next week. [05-25:03:00] 1. Corrected the error prompt for some transaction acceleration. 2. Add 20 galaxies with 264% difficulty. [05-04:03:00] 1. Corrected the bug that the legion diplomacy interface was not updated after the legion changed its name. 2. Added a new setting. After the level is too high, sweeping the low-level main line will reduce the experience value obtained, and the interface will have specific prompts. 3. Optimize server transaction efficiency and shorten routine maintenance time. [04-06:03:00] In order to take care of the salvage experience of early players in the Legion. The salvage gameplay has been adjusted as follows: 1. Only one salvage ship is allowed at a time. 2. After the salvage ship is destroyed by the pursuit, the non-local legion players will enter the injured state. - It takes time to recover from the injured state, and the specific time depends on the player's level. - When injured, you cannot participate in clan battles, salvage, harass salvage, or rob mines. 3. To increase the impact of wreck distribution on the accumulated salvage time, it is recommended to dispatch escort ships for salvage ships. National Day of Mourning for the Epidemic on April 4th/n1. Mourn the anti-epidemic heroes and stick to the results of the anti-epidemic! 2. The game enters the maintenance state throughout the day, and the game time passes normally, but the login is suspended. 3. Please arrange production affairs in advance. 【03-16:04:00】 1. Replenish the production skills of Nanoform. 2. Fix the error problem of UCP deduction of space station facility usage fee. 3. Fix the problem that the market price cannot match after the decimal point. [03-09:06:00] 1. Fixed the bug that the mainline credit rewards above 200+ were not displayed and could not be claimed. 2. Fix the BUG that the battle record of the cooperation instance above 235 is not recorded normally. 3. Fix the BUG that there is a small chance that the planet's position will be wrong in the sale of shares. [02-24:03:00] 1. Fixed the bug that the damage time was displayed incorrectly after the looting failed. 2. Fix the bug that planets with difficulty above 200% in PVE will not produce rare materials with a certain chance. [02-17:03:00] 1. Fixed the bug that the warships using carrier-based aircraft would not be overloaded after all the weapon components were destroyed. 2. Fix the BUG that caused the vertical screen after updating the webview of some Android systems. 3. Correct some wrong text information display. [02-10:03:00] 1. Corrected the display error bug of the synthesis cost of nano-M components above level 10. 2. Fix the bug that the verification code is incorrect due to repeated requests with a certain probability. [02-03:03:00] 1. Corrected the bug that the name display was incorrect after the component was transformed. 2. The data generated by the Dark Matter Star Legion Battle will no longer be included in the leaderboard. 3. Optimize the shielding function of the legion name during the legion battle of the dark matter planet. [01-20:03:00] 1. Corrected the bug that in some cases it is necessary to re-login to refresh the planet after capturing the planet. 2. Fix the bug that some interface texts are displayed incorrectly. 3. The Spring Festival gift pack will be distributed at 0:00 on the first day of the Lunar New Year. I wish everyone a happy Spring Festival in the 4717th year of the Yellow Emperor Kaiyuan ~ [01-13:04:00] 1. Optimize the reading speed of the legion list. 2. Planetary mission income increased by 20%. 3. The planetary task clearing time is halved, and the accumulation limit is doubled. 4. The credit points consumed by forced refreshing of planetary missions are reduced from 10 points to 5 points. [01-06:03:00] 1. Fix the bug that a certain location component in the battleship editing interface displays an error. 2. Fixed some browsers, the interface display position dislocation BUG. 3. New skill learning sequence 1 for VIP8 or level 150. [12-30:06:00] 1. Strengthen the effect of ship transformation, and add component slots after transformation. 2. Fix the bug that there is a certain chance that the battle verification will fail when carrying nano armor. [12-23:03:00] 1. Fixed the bug that the modified hull could not participate in chat adjustments with ship performance restrictions. 2. Added the function of Legion Mission-Copy Mission, which automatically copies and fills in the mission content. [12-16:03:00] 1. Repaired the bug of reissuing the monthly credit card, and the multiple credit points have been recovered. 2. Fix the bug that some clients did not refresh the interface immediately after declaring war. [12-09:03:00] 1. According to the size of the hull, the matrix consumption of hull transformation is greatly reduced. 2. Added the function of reissuing monthly credit card and material month. - Consume a small amount of credit points according to the number of days of replacement. - After this update, when you log in for the first time, you will start to record the number of days that were missed and missed. If you do not log in, it will not take effect. 3. Fixed some bugs. 【12-01:00:00】 Wealth update for the 2nd anniversary of Epoch Gaiden, thank you for your support and preference~ The content of this update is as follows: 1. Added a new hull modification system, which will release the position restrictions of components (test, Please use with caution). - The frigate body requires level 10, the expulsion requires level 9, and so on~ - There will be more matrix materials in the new PVE gameplay~ 2. Add a new material matrix, which will be selected for output in planetary missions and arenas. 3. Increase the value of the VIP package. (The weekly gift pack will be updated on Monday morning). 4. A higher percentage of credit points will be presented when exchanging credit. 5. You can freely choose the type of award-winning materials in the arena. 【11-25:03:00】 1. 171 illegal accounts were frozen. 2. Adjust the salvage formula to greatly increase the distribution weight of salvage time to wreckage. 3.12.1 Anniversary update notice: -Added a new hull modification system, which will release the restrictions on the placement of components. - Added a new material matrix, which will be selected for output in planetary missions and arenas. -Increase the value of VIP packs and weekly packs. -Give a higher percentage of credit points when redeeming credits. - You can freely choose the type of arena prize materials. [11-11:03:00] 1. The 2nd Anniversary Carnival begins, from 00:00 on Double 11 to 24:00 on December 1st, the income of the main line is doubled, and there is a chance to get rare materials. 2. Corrected the bug that the log displayed the wrong ID after the expelled members of the legion. 3. Sealed and blocked 58 abnormal accounts with frozen verification. 4. The next maintenance is scheduled for the early morning of December 1st, and a large wave of benefits, discounts, conveniences, and hull modification systems will debut. 【11-04:03:00】 1. Correct some button trigger errors. 2. Fixed the bug that some garrison warships did not automatically join the battle. [10-28:03:00] 1. Sealed and frozen 41 accounts with abnormal verification. 2. Optimize the judgment conditions for jumping out of verification when performing main tasks. 3. Optimize the countdown of planetary pirate recovery time. 4. Optimize some prompts and descriptions. [10-22:03:00] 1. Fixed some bugs where salvage harassment battle verification failed. 2. Reduce the physical consumption of the salvage harassment battle to 5 points. 3. Strengthen the technical means of anti-script, plug-in and other auxiliary tools. [10-14:03:00] 1. Fix the problem that some verification codes are displayed outside the boundary. 2. Fix the bug of abnormally locking components in the salvage harassment battle. [10-08:03:00] 1. Fixed the game lag after the simultaneous death of the chat challenge. 2. Optimize the verification logic and increase the trigger randomness. [9-30:03:00] 1. Repair some bugs that reported errors in salvage pursuit. 2. Optimized the game effect and memory management, especially the relevant parts of the star map interface. 3. On September 28, network service providers in some areas experienced network instability. Now restored. [9-23:03:00] 1. Fixed the bug that some salvage ships did not update their cabins after salvage. 2. Fixed the bug that the status of some warships would not be updated after participating in the star battle. 3. Expedition system gameplay is under development. [9-16:03:00] 1. Increase the random color and random size of the verification code. 2. Optimize the combat system, the movement speed will be reduced immediately after the engine is destroyed. 3. Increase the display of battle values ​​in the lower left corner of the chat channel challenge report. [9-09:03:00] 1. Numerical adjustment: greatly increase the positive impact of the accumulated salvage time on salvage allocation. 2. Value adjustment: Increase the positive effect of salvage ship speed on salvage allocation. 3. Function added: The battle report of chasing salvage ships is automatically sent to the world channel. 4. Added function: The mail of chasing the salvage ship is sent to the player mailbox of the salvage ship. 5. Repair the weekly PVP injury list display BUG. [9-02:04:00] 1. Repaired the bug that the inventory list was not refreshed and displayed in real time after the carrier-based aircraft and nano-armor were uninstalled. 2. Fix the bug that the status is not refreshed immediately after participating in and withdrawing from the Star League. 3. Optimize the freeze caused by too many floating prompts on the phone. 4. Added salvage protection and salvage harassment combat gameplay, which consumes 10 points of stamina and reduces the cumulative salvage time of the target by 20% (test). [8-26:03:00] 1. Optimize the secondary distribution of the salvage algorithm, and continue to distribute the remaining wreckage when there are still empty bins. 2. Correct the bug that the salvage interface will not automatically refresh the information after the salvage is completed. 3. Improve the function of banning a chat channel for a period of time after it is blocked by multiple people. The weight is related to the player level. [8-19:03:00] 1. Corrected the bug that the number of orders with the best price in the trading center was not refreshed in time. 2. Correct some interface text display errors. 3. Fix the bug that the sound effect switch fails in some cases. 4. Added a second confirmation of the location of the receiving planet when receiving the mail. [8-05:03:00] 1. Added a chat challenge, check the hull limit and component limit (debugging). 2. After releasing the warship in the chat channel, click on the upper right corner of other interfaces to display the bug of player information. 3. Fixed the BUG that the return journey of the Super Stargate transported by the Legion Planet Warehouse did not work. [7-29:03:00] 1. Added a new mainline dungeon to obtain component picture prompts. 2. Fix the bug that the button displayed wrongly when the salvage interface ends. 3. The chat challenge has been added to be able to check to send to the Legion channel. 4. The chat challenge supplements the randomness of the battle. 5. Fixed the bug that the content could not be displayed when the chat channel was switched too fast. 6. Notice: The material value of the VIP package will be updated at 0:00 on August 1st. [7-22:03:00] 1. The value of the materials given in the weekly gift pack has increased. 2. Added the challenge function of the world chat channel, no loss, no reward, and consumes a small amount of UCP. 3. Correct the bug that the button is not displayed in the salvage interface with a certain probability. 4. Notice: The material value of the VIP package will be updated at 0:00 on August 1st. [7-15:03:00] 1. Corrected the BUG that the insufficient number of warships participating in the Star League led to wrong judgment of victory or defeat. 2. Add the general button sound effect of the game interface. 3. Add 2 levels of sound effects for missile weapons, depending on the specific attack power. 4. Add key item circulation log. [7-08:03:00] 1. Fix the bug that the non-combat occupation of the dark matter planet leads to abnormal receiving of dark matter. 2. Fixed the bug that the chat channel switching prompt for non-legion players was wrong. 【7-01:04:00】 1. Correct some error prompts. 2. Correct the skill description of carrier-based aircraft. 3. Remove the redundant attributes displayed by some railguns. 4. Increase the attack sound effect of carrier-based aircraft. 5. Binding mailbox input box automatically ignores spaces. [6-03:03:00] 1. Reduce the speed of NPC high-speed warships to be comparable to that before the update last week, without affecting player warships. 2. This update may affect the results of some historical battle reports. [5-27:03:00] 1. Increase the initial thrust and thrust level bonus of the high-speed hull. 2. Expand the upper and lower limits of the points ratio for legion fund exchange. [5-01:00:00] Weekly gift packs will be upgraded in the early morning of Monday, 4-29. 5-01: Upgrade the VIP package in the early morning of the day. Fixed the bug that some legion logs could not be displayed normally. [4-22:06:00] 1. Increase the effective effect of material monthly cards, skill learning thread +1. 【4-08:03:00】 1. Corrected the bug that missiles rarely hit the inner components (has a certain impact on old battle reports). 2. Adjust the output distribution algorithm of rare materials with difficulty above 200%, defense points and attack points each account for 50%. 3. Corrected the bug that warships that did not go to battle for the first time in the garrison state would exit the garrison state. 【4-01:03:00】 1. Advance the upper limit of material prices in the trading center. 2. Defeat planetary NPCs above 200% difficulty to obtain random types of rare materials. - Quantities are distributed among teams based on battle stats (damage, defense)

Additional information
Developer
aall.space
Publisher
星体网络
Official Website
Official Website
银河纪元前传
In-app Purchases
Yes
Languages
English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Last Updated on
01/09/2020
Network Connection
Required
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1
Reviews
14
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Played
26
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FAQ

What is the latest version of Galactic Age Prequel? When was this game updated?icon

The latest version of Galactic Age Prequel is 1.230, updated at 2020-01-09.

what's new in the latest version of Galactic Age Prequel?icon

[07-13:03:00] 1. Correct the misalignment of some warship design components. 2. In order to reduce lag, the legion list has been adjusted to flip pages, and the search function will be added next week. [05-25:03:00] 1. Corrected the error prompt for some transaction acceleration. 2. Add 20 galaxies with 264% difficulty. [05-04:03:00] 1. Corrected the bug that the legion diplomacy interface was not updated after the legion changed its name. 2. Added a new setting. After the level is too high, sweeping the low-level main line will reduce the experience value obtained, and the interface will have specific prompts. 3. Optimize server transaction efficiency and shorten routine maintenance time. [04-06:03:00] In order to take care of the salvage experience of early players in the Legion. The salvage gameplay has been adjusted as follows: 1. Only one salvage ship is allowed at a time. 2. After the salvage ship is destroyed by the pursuit, the non-local legion players will enter the injured state. - It takes time to recover from the injured state, and the specific time depends on the player's level. - When injured, you cannot participate in clan battles, salvage, harass salvage, or rob mines. 3. To increase the impact of wreck distribution on the accumulated salvage time, it is recommended to dispatch escort ships for salvage ships. National Day of Mourning for the Epidemic on April 4th/n1. Mourn the anti-epidemic heroes and stick to the results of the anti-epidemic! 2. The game enters the maintenance state throughout the day, and the game time passes normally, but the login is suspended. 3. Please arrange production affairs in advance. 【03-16:04:00】 1. Replenish the production skills of Nanoform. 2. Fix the error problem of UCP deduction of space station facility usage fee. 3. Fix the problem that the market price cannot match after the decimal point. [03-09:06:00] 1. Fixed the bug that the mainline credit rewards above 200+ were not displayed and could not be claimed. 2. Fix the BUG that the battle record of the cooperation instance above 235 is not recorded normally. 3. Fix the BUG that there is a small chance that the planet's position will be wrong in the sale of shares. [02-24:03:00] 1. Fixed the bug that the damage time was displayed incorrectly after the looting failed. 2. Fix the bug that planets with difficulty above 200% in PVE will not produce rare materials with a certain chance. [02-17:03:00] 1. Fixed the bug that the warships using carrier-based aircraft would not be overloaded after all the weapon components were destroyed. 2. Fix the BUG that caused the vertical screen after updating the webview of some Android systems. 3. Correct some wrong text information display. [02-10:03:00] 1. Corrected the display error bug of the synthesis cost of nano-M components above level 10. 2. Fix the bug that the verification code is incorrect due to repeated requests with a certain probability. [02-03:03:00] 1. Corrected the bug that the name display was incorrect after the component was transformed. 2. The data generated by the Dark Matter Star Legion Battle will no longer be included in the leaderboard. 3. Optimize the shielding function of the legion name during the legion battle of the dark matter planet. [01-20:03:00] 1. Corrected the bug that in some cases it is necessary to re-login to refresh the planet after capturing the planet. 2. Fix the bug that some interface texts are displayed incorrectly. 3. The Spring Festival gift pack will be distributed at 0:00 on the first day of the Lunar New Year. I wish everyone a happy Spring Festival in the 4717th year of the Yellow Emperor Kaiyuan ~ [01-13:04:00] 1. Optimize the reading speed of the legion list. 2. Planetary mission income increased by 20%. 3. The planetary task clearing time is halved, and the accumulation limit is doubled. 4. The credit points consumed by forced refreshing of planetary missions are reduced from 10 points to 5 points. [01-06:03:00] 1. Fix the bug that a certain location component in the battleship editing interface displays an error. 2. Fixed some browsers, the interface display position dislocation BUG. 3. New skill learning sequence 1 for VIP8 or level 150. [12-30:06:00] 1. Strengthen the effect of ship transformation, and add component slots after transformation. 2. Fix the bug that there is a certain chance that the battle verification will fail when carrying nano armor. [12-23:03:00] 1. Fixed the bug that the modified hull could not participate in chat adjustments with ship performance restrictions. 2. Added the function of Legion Mission-Copy Mission, which automatically copies and fills in the mission content. [12-16:03:00] 1. Repaired the bug of reissuing the monthly credit card, and the multiple credit points have been recovered. 2. Fix the bug that some clients did not refresh the interface immediately after declaring war. [12-09:03:00] 1. According to the size of the hull, the matrix consumption of hull transformation is greatly reduced. 2. Added the function of reissuing monthly credit card and material month. - Consume a small amount of credit points according to the number of days of replacement. - After this update, when you log in for the first time, you will start to record the number of days that were missed and missed. If you do not log in, it will not take effect. 3. Fixed some bugs. 【12-01:00:00】 Wealth update for the 2nd anniversary of Epoch Gaiden, thank you for your support and preference~ The content of this update is as follows: 1. Added a new hull modification system, which will release the position restrictions of components (test, Please use with caution). - The frigate body requires level 10, the expulsion requires level 9, and so on~ - There will be more matrix materials in the new PVE gameplay~ 2. Add a new material matrix, which will be selected for output in planetary missions and arenas. 3. Increase the value of the VIP package. (The weekly gift pack will be updated on Monday morning). 4. A higher percentage of credit points will be presented when exchanging credit. 5. You can freely choose the type of award-winning materials in the arena. 【11-25:03:00】 1. 171 illegal accounts were frozen. 2. Adjust the salvage formula to greatly increase the distribution weight of salvage time to wreckage. 3.12.1 Anniversary update notice: -Added a new hull modification system, which will release the restrictions on the placement of components. - Added a new material matrix, which will be selected for output in planetary missions and arenas. -Increase the value of VIP packs and weekly packs. -Give a higher percentage of credit points when redeeming credits. - You can freely choose the type of arena prize materials. [11-11:03:00] 1. The 2nd Anniversary Carnival begins, from 00:00 on Double 11 to 24:00 on December 1st, the income of the main line is doubled, and there is a chance to get rare materials. 2. Corrected the bug that the log displayed the wrong ID after the expelled members of the legion. 3. Sealed and blocked 58 abnormal accounts with frozen verification. 4. The next maintenance is scheduled for the early morning of December 1st, and a large wave of benefits, discounts, conveniences, and hull modification systems will debut. 【11-04:03:00】 1. Correct some button trigger errors. 2. Fixed the bug that some garrison warships did not automatically join the battle. [10-28:03:00] 1. Sealed and frozen 41 accounts with abnormal verification. 2. Optimize the judgment conditions for jumping out of verification when performing main tasks. 3. Optimize the countdown of planetary pirate recovery time. 4. Optimize some prompts and descriptions. [10-22:03:00] 1. Fixed some bugs where salvage harassment battle verification failed. 2. Reduce the physical consumption of the salvage harassment battle to 5 points. 3. Strengthen the technical means of anti-script, plug-in and other auxiliary tools. [10-14:03:00] 1. Fix the problem that some verification codes are displayed outside the boundary. 2. Fix the bug of abnormally locking components in the salvage harassment battle. [10-08:03:00] 1. Fixed the game lag after the simultaneous death of the chat challenge. 2. Optimize the verification logic and increase the trigger randomness. [9-30:03:00] 1. Repair some bugs that reported errors in salvage pursuit. 2. Optimized the game effect and memory management, especially the relevant parts of the star map interface. 3. On September 28, network service providers in some areas experienced network instability. Now restored. [9-23:03:00] 1. Fixed the bug that some salvage ships did not update their cabins after salvage. 2. Fixed the bug that the status of some warships would not be updated after participating in the star battle. 3. Expedition system gameplay is under development. [9-16:03:00] 1. Increase the random color and random size of the verification code. 2. Optimize the combat system, the movement speed will be reduced immediately after the engine is destroyed. 3. Increase the display of battle values ​​in the lower left corner of the chat channel challenge report. [9-09:03:00] 1. Numerical adjustment: greatly increase the positive impact of the accumulated salvage time on salvage allocation. 2. Value adjustment: Increase the positive effect of salvage ship speed on salvage allocation. 3. Function added: The battle report of chasing salvage ships is automatically sent to the world channel. 4. Added function: The mail of chasing the salvage ship is sent to the player mailbox of the salvage ship. 5. Repair the weekly PVP injury list display BUG. [9-02:04:00] 1. Repaired the bug that the inventory list was not refreshed and displayed in real time after the carrier-based aircraft and nano-armor were uninstalled. 2. Fix the bug that the status is not refreshed immediately after participating in and withdrawing from the Star League. 3. Optimize the freeze caused by too many floating prompts on the phone. 4. Added salvage protection and salvage harassment combat gameplay, which consumes 10 points of stamina and reduces the cumulative salvage time of the target by 20% (test). [8-26:03:00] 1. Optimize the secondary distribution of the salvage algorithm, and continue to distribute the remaining wreckage when there are still empty bins. 2. Correct the bug that the salvage interface will not automatically refresh the information after the salvage is completed. 3. Improve the function of banning a chat channel for a period of time after it is blocked by multiple people. The weight is related to the player level. [8-19:03:00] 1. Corrected the bug that the number of orders with the best price in the trading center was not refreshed in time. 2. Correct some interface text display errors. 3. Fix the bug that the sound effect switch fails in some cases. 4. Added a second confirmation of the location of the receiving planet when receiving the mail. [8-05:03:00] 1. Added a chat challenge, check the hull limit and component limit (debugging). 2. After releasing the warship in the chat channel, click on the upper right corner of other interfaces to display the bug of player information. 3. Fixed the BUG that the return journey of the Super Stargate transported by the Legion Planet Warehouse did not work. [7-29:03:00] 1. Added a new mainline dungeon to obtain component picture prompts. 2. Fix the bug that the button displayed wrongly when the salvage interface ends. 3. The chat challenge has been added to be able to check to send to the Legion channel. 4. The chat challenge supplements the randomness of the battle. 5. Fixed the bug that the content could not be displayed when the chat channel was switched too fast. 6. Notice: The material value of the VIP package will be updated at 0:00 on August 1st. [7-22:03:00] 1. The value of the materials given in the weekly gift pack has increased. 2. Added the challenge function of the world chat channel, no loss, no reward, and consumes a small amount of UCP. 3. Correct the bug that the button is not displayed in the salvage interface with a certain probability. 4. Notice: The material value of the VIP package will be updated at 0:00 on August 1st. [7-15:03:00] 1. Corrected the BUG that the insufficient number of warships participating in the Star League led to wrong judgment of victory or defeat. 2. Add the general button sound effect of the game interface. 3. Add 2 levels of sound effects for missile weapons, depending on the specific attack power. 4. Add key item circulation log. [7-08:03:00] 1. Fix the bug that the non-combat occupation of the dark matter planet leads to abnormal receiving of dark matter. 2. Fixed the bug that the chat channel switching prompt for non-legion players was wrong. 【7-01:04:00】 1. Correct some error prompts. 2. Correct the skill description of carrier-based aircraft. 3. Remove the redundant attributes displayed by some railguns. 4. Increase the attack sound effect of carrier-based aircraft. 5. Binding mailbox input box automatically ignores spaces. [6-03:03:00] 1. Reduce the speed of NPC high-speed warships to be comparable to that before the update last week, without affecting player warships. 2. This update may affect the results of some historical battle reports. [5-27:03:00] 1. Increase the initial thrust and thrust level bonus of the high-speed hull. 2. Expand the upper and lower limits of the points ratio for legion fund exchange. [5-01:00:00] Weekly gift packs will be upgraded in the early morning of Monday, 4-29. 5-01: Upgrade the VIP package in the early morning of the day. Fixed the bug that some legion logs could not be displayed normally. [4-22:06:00] 1. Increase the effective effect of material monthly cards, skill learning thread +1. 【4-08:03:00】 1. Corrected the bug that missiles rarely hit the inner components (has a certain impact on old battle reports). 2. Adjust the output distribution algorithm of rare materials with difficulty above 200%, defense points and attack points each account for 50%. 3. Corrected the bug that warships that did not go to battle for the first time in the garrison state would exit the garrison state. 【4-01:03:00】 1. Advance the upper limit of material prices in the trading center. 2. Defeat planetary NPCs above 200% difficulty to obtain random types of rare materials. - Quantities are distributed among teams based on battle stats (damage, defense)

Which studio developed this game?icon

The provider of Galactic Age Prequel is aall.space.

Can I play Galactic Age Prequel on Android/iOS?icon

No. But you can pre-register Galactic Age Prequel on TapTap.

What languages are supported by the game?icon

Galactic Age Prequel supports 5 languages including Simplified Chinese,English,Traditional Chinese,Japanese,Korean etc.

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