King's Landing: Medieval Ages is a PC game set in England during the Norman Conquest. The game is mainly based on simulated management and strategic gameplay, including certain sandbox, RPG, and survival elements. The player plays a medieval lord, expands and manages his territory, cooperates with and confronts various characters, and participates in the torrent of history in that era of changing England, becoming a pioneer leading a new era. Medieval-style battles are essential in the game, but we don’t design players to spend too much energy and time on battles. Battles will be a way of testing and feedback for players to manage and develop. The battles in King's Landing are full of strategy and historical facts. The arms and combat methods are very close to the actual situation in the Middle Ages, and different combinations and results will be produced according to the terrain, source of troops, and generals. For example, it is difficult for cavalry to play its role in a narrow place where no troops can be deployed on the two wings. Each unit on the battlefield is a phalanx. The phalanx is a unit that players freely equip according to the source of soldiers. However, different sources of soldiers have different attributes and specialties, and players need to arrange them according to the actual situation. In addition to large-scale military operations, we also provide players with the opportunity to dispatch teams. This is the adventure mode. Players can explore some ruins, caves, and even dungeons on the map to obtain some rare props, resources, and plot triggers. In addition, players can also form caravans in the game and conduct large transactions with distant lords and towns. The background of the game is set in the 1060s, covering before and after the Norman Conquest. The protagonist was born in Northumbria in the north of England. His father, as a veteran of the two dynasties of the Wessex dynasty in Denmark, once put down the famous Macbeth rebellion in Scotland. (Although it may be a bit like Game of Thrones, we really didn't mean it, and it was hard to find such a Northumbria dragon Aotian) Although many contents of the game are designed based on historical facts, the main storyline in the game will still be based on the game. The situation in the game and the player's choice change. (They are all reasonable possibilities based on the designer's research on history, not a shredded devil adaptation). Players will also interact with the main characters at the time (such as the famous William the Conqueror) and participate in many historical events. events, and verify the authenticity of the so-called rumors of later generations.