TapTap

Games worth discovering

Banner of Opportunity 1.48
Screenshot 1 of Opportunity 1.48
Screenshot 2 of Opportunity 1.48
Screenshot 3 of Opportunity 1.48
Screenshot 4 of Opportunity 1.48
Screenshot 5 of Opportunity 1.48
Screenshot 6 of Opportunity 1.48
Screenshot 7 of Opportunity 1.48
Screenshot 8 of Opportunity 1.48
Screenshot 9 of Opportunity 1.48
Opportunity
icon
Dev live

Opportunity

icon --
2
Want
Available on icon
Initial release Nov 23, 2018
"Machine Challenge" is an independent game with the theme of AI programming robot battle. Players use the parts at hand to assemble their own robots, and write AI by themselves, and then play against other players.
What’s new

20200101-1.48 version update log: - The novice guidance process has been improved. Now you can press wherever you are asked to ensure that you can pass the novice guidance. Of course, if I can't beat others later, I won't be able to do anything. 20191025-1.46 version update log: - Optimized novice guidance - Added friendly and enemy identification in battle 20190828-1.45 version update log: - The effect of acidic healing fluid is reduced from 10/second to 6/second - The energy consumption of high-energy water is reduced from 40 Reduced to 10 - Fixed the problem of EMP not cooling down if it is not turned on. Updates have been stopped in recent months for a simple reason: no money. I'll do something that makes money first and then come back and continue doing it. The server will still be open. If you encounter account problems or bugs, you can contact me, either through posting or the official QQ group. If it is an account problem, please bring the ID of the friend interface. 20190726-1.44 version update log: - Add an evaluation page when winning the "Battle" (random enemy) gameplay. Players can use this page to evaluate whether the enemy AI configuration is interesting or not - Add two 4-star weapons: (If you can see it in the illustration Available for purchase) Acidic repair solution: Put down a pool of acidic repair solution, and the robot in contact with it will recover 10 hp per second. Plasma water: Put down a pool of plasma water, and the production capacity of the robot in contact with it will increase by 50%. 20190711- Version 1.43 Update log: - Added 2 AI groups, currently there are 8 groups - Optimized camera movement to make it softer - Modified the guidance method of magic bullets and missiles - Added a protection to the store purchase interface - Missiles will also explode when destroyed or hit a wall , but the explosion range is very small. - Fixed the problem that projectile weapons cannot be fired when they are against the wall - Two new weapons have been added (you can purchase them after they appear in the illustrated book) Shield machine gun (3 stars) Side flamethrower (3 stars) 20190627-1.42 version update log: - Two new 4-star weapon designs have been added (you can buy them after appearing in the illustration interface) Cluster missile backpack (backpack): launches 4 missiles at a time Electromagnetic mine projector (hand): can project electromagnetic mines to the opponent Underfoot - The overall information of the robot is added to the equipment interface, including: total weight, load-bearing capacity, production capacity, movement speed, and blood volume - A "cannot be operated by hand during combat" prompt is added to the combat interface - The maximum speed of missiles and magic bullets is increased and changed Guidance method - A ranking interface is added to the arena, sorted by the number of successful defenses, everyone starts counting from 0 - The rules of normal battles in all modes are modified, if the time is up, the side with more health will win - Illustrated book, synthesis, AI Drag optimization of the interface - Fixed the cooling problem of the acid gun. 20190612-1.41 version update log: - Fixed the problem that the chainsaw can still cause damage after it is turned off - Fixed the problem that the bat can hit the mine even if it is not turned on under certain circumstances. Problem - The health value of bullets in missile weapons has been reduced, making it easier for weapons such as two-way machine guns to destroy them - Added the AI ​​configuration renaming function, up to 5 characters - Added the equipment configuration saving function and renaming function. Equipment configuration and AI pre-storage are independent of each other. All equipment configurations will be cleared when synthesizing blueprints. - All one-star equipment in the store are open for purchase. There is currently no equipment deletion function, so please be careful not to buy too much. 20190507-1.39 version update log: - Fixed the problem that the flamethrower cannot be turned off - Fixed the problem that projectile bullets sometimes fail to explode - Optimized the problem that some mobile phones cannot obtain rewards after watching advertisements - Fixed the problem that AI parts cannot be obtained after deleting them Gold coin compensation issue - If no AI parts are selected on the AI ​​deletion interface, clicking the delete button will have no response - Newly registered players can open the challenge mode after naturally refreshing the store 3 times, and open the arena mode after naturally refreshing the store 5 times - Fixed Fixed the problem that popcorn and rockets can avoid lasers in triple speed mode (not tested with all models) - Fixed the problem that you can only watch the second game after watching the arena review once - Added the function of detecting the life of enemy and friend AI parts (sold in the store after updating the server) - The power of the rocket legs is reduced from 200 to 180 - The percentage of the electromagnetic gun reducing the opponent's energy is increased from 50% to 70% 20190426-1.38 version update log: BUG: - Fixed the side machine gun - Fixed an issue where the properties of the Oil Barricade were not displayed correctly - Fixed an issue where the environment variable water would disappear quickly - Fixed an issue where the oil roadblock backpack's barricade did not work - Fixed an issue where oil could not convert water to oil - Fixed an issue where a screwdriver could The problem of blocking magic machine gun bullets - Fixed the problem that when deleting AI parts and synthesizing them, due to network instability, the account would be abnormal and the game could not be continued. (Students who have had this problem can contact me and provide the ID of the friend interface, and I will solve it) Balance: - Missile damage, cooling and energy consumption are doubled - RPG damage is increased from 30 to 40 New features: - If in the store If there are insufficient gold coins and gems, a prompt window will pop up - If the player has too many equipment and AI parts, the account will be abnormal and unable to play the game. Therefore, if all the props owned by the player are greater than 400, no new props can be purchased from the store. This is A prompt will pop up. In this case, please synthesize some new equipment or delete some useless AI parts. - Two new 2-star backpack designs have been added to the store (appears after updating the server). Mine launchers and roadblock launchers can launch mines and roadblocks to the opponent's current location. 20190413-1.37 version update log: - Optimized the AI ​​value adjustment function, now click the gear button to pop up the value box, click to modify the value - Optimized the drag and drop function of the AI ​​and equipment bar, now it can be used in the equipment interface and AI installation interface Click the drag bar on the right to drag in a wide range - When replaying the two-player arena, the first game will be displayed as a victory regardless of the result and the second game will continue to be replayed. - The gold coins returned when deleting AI components will be immediately displayed on the main interface - The maximum combat power of the two-player arena is limited to the maximum combat power of the two robots plus 5 - Optimized the drag and drop function of the arena interface BUG: - Fixed The problem of the flamethrower causing damage even if it is not turned on - Fixed the problem of the kitchen knife sometimes having too high output - Fixed the problem of the wrench attacking too frequently - Fixed the problem of sometimes abnormal overload - Fixed the problem of copying AI errors in the test mode Balance: - The value of the speaker is adjusted to weight 6 and capacity 9 - The weight of the wrench is adjusted to 0.5 - The cannon backpack's shells increase speed and cannot be destroyed 20190403-1.36 version update log: - A two-player mode is added to the arena, and players are uploading robots to compete. When playing the main game, you can choose your friend's robot (who has accepted the invitation) as the second level. The rules of the second level are the same as the first level. The combat power limit value is the higher of the two robots. The attacking team needs to defeat two robots with the same configuration to win. But only the latest version can see the second robot. If you want to check the robot configuration of your teammates, you can use the friend battle function, but it is recommended to find people around you to cooperate and defend. - Enhanced anti-cheating - Fixed some issues with the battle victory interface - Fixed an issue where 300 gem rewards were sometimes incorrectly issued in the arena - Turrets placed in the turret backpack can no longer fire immediately - Fixed an issue where flames would block bullets - Fixed the issue of sometimes getting stuck when entering the equipment or synthesis interface - The weight of the wrench was changed to 0 - The calculation method of combat power limit was added to the arena rules. 20190326-1.35 version update log: - Optimized the disconnection and reconnection mechanism. An additional interface is added at the end of the battle to prevent disconnection. Now some buttons will not respond if pressed when disconnected (the background is connected to the Internet) , it takes a few more clicks. I will continue to optimize this part. - Modified the text of the novice guide and added tips - Added the number of successful challenges to the challenge interface, and the challenge success ranking list can display up to 50 people - Modified the advertising mechanism, now the advertising button will be displayed regardless of whether the advertisement is loaded successfully. If it fails to load, Successfully clicking the button will pop up an error message. Maybe you can load it successfully by changing your phone. - The AI ​​delete button is not displayed during the novice guidance phase. 20190323-1.34 version update log: - Optimized the advertising function: some players reported that sometimes the advertising button did not respond after pressing it for a long time. This version has modified the advertising mechanism. If the advertisement is not loaded, the advertising button will not appear. In other words, there is basically no situation where the advertising button appears but does not respond after pressing it for a long time. According to ad vendors, if a device often sees ads but never clicks on them, it may be set as an inactive device by the advertising network, resulting in the inability to load ads. This is beyond my control. If this happens, the advertising button may not appear when it should appear, resulting in a reduction in daily gem income. It is said that clicking on every few ads you see can avoid this situation, but I cannot control what ads appear. Please consider whether to click on ads based on your own situation. - All AI parts are available for purchase. You can purchase all AI parts by pulling down the AI ​​parts interface in the store. Please do not buy too many of the same AI parts. When deleting AI parts, the AI ​​pre-saved configuration will be cleared. - Added environment variables. After 5 days of passing the novice guide level, the 5th and 10th of the 10 random enemies every day will be random. An environmental variable appears, such as the ground full of mines or the ground full of roadblocks, etc. Environmental variables are added to allow for more variation in random enemies. Prevent it from becoming a mechanical task. More environment variables may be added in the future. - The layout of the AI ​​interface has been modified. Since many players do not understand how to use AI configuration, the AI ​​configuration buttons have been placed at the bottom and prompts have been added. - Fixed an issue where the high-energy bucket body design drawing had incorrect raw materials. - Fixed an issue where large shields were unable to push enemies away while in burning oil. - Slightly optimized the novice tutorial - Adjusted the button position, because many players did not discover the challenge gameplay, so the entrance to the challenge gameplay is placed between the battle and the arena. - Missiles and EM missiles can now be detected by cooling components - Fixed an issue where oil-generated flames would not re-ignite after being extinguished. Now the time of the flame will be extended until the oil disappears - Challenge mode will only display the top 50 players due to the sudden increase in players. We will consider periodically resetting the rankings and issuing rewards. - The minimum Android version requirement is lowered to 4.3. 1.33 update log: - Urgent fix for an issue where a nail gun cannot be fired. 190315-1.32 version update log: - Reduced the damage of missiles - Added 4 new 4-star equipment and 1 three-star equipment. When it appears in the illustration, it means it can be purchased - the AI ​​interface has a new function of deleting AI parts. Click the organize button in the upper right corner of the AI ​​interface to enter. After selecting the AI ​​component to be deleted, click the delete button below to delete it. Note: Deleting AI components will cause all AI components to be uninstalled and all AI pre-stored configurations to disappear. Please use with caution. 1.31 update: - Fixed the problem that the AI ​​interface cannot display the first AI part. 190301-1.30 version update log BUG: - Solved the problem that RPG and back cannon sometimes hit the screwdriver with too high damage - Solved the first aid kit can be used once more Problem - Solved the problem that the robot's health volume would become a negative number - Solved the problem that the musket would cause a black screen in challenge mode - Solved the problem that the flame gun and chainsaw would automatically set the weapon status to off when the energy was insufficient - Fixed The problem of incorrect HP of the large shield Function: - The order of parts in the AI ​​interface has been changed from the order of acquisition to the order of similar types. 190222-1.29 version update log - There were some problems with the previous disconnection and reconnection mechanism, and this version has been optimized. - The minimum combat power of the arena is changed to 50. Uploading robots with a combat power of less than 50 will automatically increase to 50. 190221-1.28 version update log - The minimum Android version is reduced to 4.4. Players who were previously unable to play the game due to the Android version can Try it. - The damage of the screwdriver has been reduced from 20 to 14, and the damage per second is slightly lower than that of melee weapons such as wrenches - The installation box of AI parts has become smaller to adapt to the full screen - The function of manual refresh at the cost of 200 gems in the store is now open to all players, no It is no longer necessary to purchase a monthly card - The star rating display of the design drawing has been added to the illustrated book and synthesis interface - The star rating of the DETC detector has been changed to 4 stars, and the price has not been modified for the time being - The effect of the monthly card has been adjusted to double the income of all gems. And turn on the triple speed combat function. Students who want to buy a monthly card can recharge using iOS devices or join the official group and @氪师. I can help you recharge using my own IOS. - Optimized the disconnection and reconnection mechanism. Now clicking the reconnect button after disconnecting will not return to the login interface, but will continue the game. - 4 new 4-star weapons have been added. After the server is updated, if they appear in the illustrated book, This means it is ready for purchase. 190123-1.27 version update log - Added a design drawing guide to view all design drawings - Added strength restrictions to the arena, the player's strength must be lower than or equal to the strength of the challenger to challenge - Fixed the IF slot when reading the AI ​​configuration The problem of incorrect numerical value - Fixed the problem that roadblocks sometimes cannot block for enough time - Added a music mute button, which can be seen by clicking the options button in the upper left corner of the main interface - Optimized the AI ​​panel 190116-1.26 version update log - AI system enhancement , each AI family can now equip 2 if components and 6 then components, and add two if components and and and or relationships between them - main page text is added to refresh advertisements and store prompts - a button for exchanging diamonds for gold coins is added Confirmation window - Mines are triggered after being released with a delay of one second, and the issue of incorrect damage when the opponent is holding a shield has been corrected - The problem of incorrect victory or defeat determination after the limited time is up during the normal rules of challenge mode has been corrected - The overload prompt on the equipment interface has been corrected. Normal problem - A new left-biased AI component has been added, which can be purchased after the server is updated in two days. 190107-1.25 version update log - Added a challenge mode. In the challenge mode, players need to use a set of configurations to challenge three consecutive times. random enemies. You will get 100 gems after victory. The challenge mode shares the cooldown with 10 random enemies, that is, when the random enemies are refreshed, the challenge mode will also be refreshed together. - Challenge mode comes with a ranking list, ranked according to the number of players' successful challenges. 181229-1.24 version update log - Fixed the problem that roadblocks sometimes do not work - After winning the arena, a prompt will be given if others have already taken the lead - Fixed the incorrect damage of axes Problems - Try to modify the problem of mortars hitting the edge of the screen without causing damage - Fixed the display problem of the right hand cooling AI component - Fixed the problem that sometimes there is no exit button in arena battles - Added AI group to 5 - Added distance prompts for both sides - Added AI verification prompt function, normal is passed, lock type is failed, hidden when not installed or turned off. - Fixed a bunch of BUGs in the friend interface - Added anti-cheating - Fixed bugs in the arena replay function of normal battles - Changed all weapons to cool down even if they are not activated Update log of version 181222-1.23: BUG: - Fixed the store interface The problem that you can click on the purchase button at the back when viewing the design drawing information - Fixed the selling price problem of some design drawings - Fixed the interface error caused by pressing the button too fast - Fixed the problem that the loading page is not closed when the advertisement is closed - Fixed Fixed the problem that the acid buff cannot be eliminated after the water is released. Feature modification: The turret placed in the back turret pack can cause a DEBUFF effect of 75% slowdown. The duration is related to the opponent's mass. The lighter the mass, the longer the duration. The single-shot damage is increased to 5. The special effects of the flamethrower have been modified. Now the flamethrower can burn the opponent's missiles, but it cannot block live ammunition and lasers. The burning time of fuel has been extended (in line with the duration of the oil), and oil that is now ignited can continue to ignite other oils. Shields now reduce the weight of the unit when it explodes, and recalculate movement speed. Others: - Completed the multi-language version. 181216 update content: Version number: 1.22 Feature modification: The stun gun has been redone and changed to an electromagnetic gun. When it hits the opponent, it will cause half the damage of the opponent's current energy value and reduce the energy. The two-way machine gun has removed the deceleration debuff. Hand mortars, back water cannons, back oil cannons, and back acid cannons. Added aiming function. Roadblocks increase width and slow down. The DEBUFF lasts for 8 seconds and can be terminated early by destroying the roadblocks. Balance modifications: Dishwasher changed to quality 6, health Quantity 200, production capacity 8 Mine damage increased from 20 to 30 Oil deceleration effect increased from 50% to 75% BUG modification: Fixed the problem of incorrect AI saving due to death effect Fixed the problem that missiles and other explosives sometimes do not cause damage Fixed the problem of the dishwasher's properties. Attempted to fix the problem of the machine gun being able to fire while walking. Optimized the aiming of the back cannon. Others: Some pages have been multi-language, which does not affect the use of the Chinese version. 181207 update content: Feature modifications: New features added to the water surface: The productivity of robots on the water is reduced by 50%. New features added to the back mortars: when launched, the mortars will automatically target the enemy's current position, and the damage is reduced from 40 to 30. Balance adjustment: The effect of the accelerating backpack is increased from 100 to 100. % is lowered to 50%, which can partially offset the 100% deceleration effect of weapons such as machine guns. The damage of the laser backpack is lowered from 8 to 7. Others: The income from advertisements and random enemies is reduced, but the number of times the advertisement can be played is increased. Defeat No. 3 , the ads will reset when there are 6, 8, and 10 enemies. When uploading arena defense data, a numerical name will be automatically appended, which can be modified. Bug modification: Fixed the problem that the special effect description of the treatment backpack does not match the weapon description. Fixed the problem that the health-adding effect of the treatment backpack cannot be displayed correctly on the health bar. Fixed the problem that acid will detonate missiles. Fixed the abnormal problem caused by the backpack. The overload problem has been fixed. The problem of the shield still surviving after receiving excessive damage has been fixed. The problem of missing resources of the replay button in the arena has been fixed. The description of weapons such as machine guns that will cause slowdown has been changed from "unable to move when turned on" to "100% slowdown after turning on". Fixed The problem of incorrect icons in the energy and cooling detector design drawings. Attempts to fix the problem that the main robot will still be stuck after the roadblock explodes. Attempts to fix the problem that missiles sometimes cause multiple damage. Fixed the rules and timer problems when reviewing the arena. The current replay function of the arena is for reference only. Sometimes the battle results may still be inconsistent with the actual situation. We will try to optimize it next week. Fixed the BUG that pressing the exit key when the robot explodes will cause the next battle to fail directly. Fixed the problem of abnormal screwdriver animation. Update content 181128: Version number: 1.20 Solved the problem of black screen on most mobile phones. Added interruption after watching advertisements. The problem of being unable to receive gems due to opening a link - If the connection is disconnected after watching the ad, just log in immediately and click the ad button again, and you can directly receive the gems without watching the ad. The UI has been slightly optimized to suit long-screen mobile phones. 181123 update content: Version number : 1.18 Open Android version test download Optimized a lot of special effects Added death animation 181005 Update content: Version number: 1.14 (13) - Updated all UI - Rendered the light source effect of the main scene 180916 Update content: Version number: 1.14 (8) - The arena is changed to challenge all defenders - The refresh store function adds a prompt window - Players can set the name of the defender robot - An additional 300 gems will be obtained when the defender is successful - The arena interface adds the display of the number of gems 180829 update content function : - A replay function has been added to the arena - An advertisement function has been added, which will be displayed when the enemy refreshes. Click on the advertisement to get 100 diamonds. Clicking may be a bit slow when you first log in ~ please wait patiently - Added a loading page - Turn on the store refresh function, 200 diamonds can be refreshed BUG: - Fixed the problem that the AI ​​cannot change parameters in 56 groups - Fixed the synthesis interface cannot be displayed BUG - Fixed the issue of abnormal combat perspective after disconnection and reconnection - Fixed the error when the bat hits the enemy - Fixed the issue of incorrect gem reward distribution Balance adjustments: - The damage per second of the laser is reduced from 10 to 8 - Fixed shield generator generated shield health increased from 30 to 80 - Back mortar damage increased - Delay shotgun remnant reduced from 10 to 6 - Bat cooldown increased from 5 seconds to 10 seconds, reducing the knock-up distance 180810 Update: Update: - Added store and enemy refresh time prompts - Added AI configuration storage function - Added arena gameplay BUG: - Fixed the BUG that cannot be refreshed normally after more than one day - Fixed acid The problem that liquid barrels sometimes fail to cause damage - Fixed the problem that the design drawings in the store display incorrect star ratings - Fixed the problem that missiles cannot cause damage to shields - Fixed the problem that the rules panel displays incorrect content when friends play against each other - Fixed fixed shooting Balance adjustments to the problem of constant acceleration caused by similar weapons: - The missile cannot move when launched, and the weight of the tracking missile is increased. Update 180728: - Fixed the problem that the time detection component cannot be used - Added prop prompts to the store interface

Additional information
Developer
氪老师
Publisher
氪老师工作室
《机擂》官方群
Languages
English, Simplified Chinese
Current Version
1.48
Size
55 MB
Last Updated on
01/01/2020
Network Connection
Required
System Requirements
Android 4.3 +
icon
--
out of 10
iconiconiconiconicon
iconiconiconicon
iconiconicon
iconicon
icon
0
Reviews
2
Want
--
Played
52
Get

FAQ

What is the latest version of Opportunity? When was this game updated?icon

The latest version of Opportunity is 1.48, updated at 2020-01-01.

what's new in the latest version of Opportunity?icon

20200101-1.48 version update log: - The novice guidance process has been improved. Now you can press wherever you are asked to ensure that you can pass the novice guidance. Of course, if I can't beat others later, I won't be able to do anything. 20191025-1.46 version update log: - Optimized novice guidance - Added friendly and enemy identification in battle 20190828-1.45 version update log: - The effect of acidic healing fluid is reduced from 10/second to 6/second - The energy consumption of high-energy water is reduced from 40 Reduced to 10 - Fixed the problem of EMP not cooling down if it is not turned on. Updates have been stopped in recent months for a simple reason: no money. I'll do something that makes money first and then come back and continue doing it. The server will still be open. If you encounter account problems or bugs, you can contact me, either through posting or the official QQ group. If it is an account problem, please bring the ID of the friend interface. 20190726-1.44 version update log: - Add an evaluation page when winning the "Battle" (random enemy) gameplay. Players can use this page to evaluate whether the enemy AI configuration is interesting or not - Add two 4-star weapons: (If you can see it in the illustration Available for purchase) Acidic repair solution: Put down a pool of acidic repair solution, and the robot in contact with it will recover 10 hp per second. Plasma water: Put down a pool of plasma water, and the production capacity of the robot in contact with it will increase by 50%. 20190711- Version 1.43 Update log: - Added 2 AI groups, currently there are 8 groups - Optimized the movement of the perspective to make it softer - Modified the guidance method of magic bullets and missiles - Added a protection to the store purchase interface - Missiles will also explode when destroyed or hit a wall , but the explosion range is very small. - Fixed the problem that projectile weapons cannot be fired when they are against the wall - Two new weapons have been added (you can buy them after they appear in the illustrated book) Shield machine gun (3 stars) Side flamethrower (3 stars) 20190627-1.42 version update log: - Two new 4-star weapon designs have been added (you can buy them after appearing in the illustration interface) Cluster missile backpack (backpack): launches 4 missiles at a time Electromagnetic mine projector (hand): can project electromagnetic mines to the opponent Underfoot - The overall information of the robot is added to the equipment interface, including: total weight, load-bearing capacity, production capacity, movement speed, and blood volume - A "cannot be operated by hand during combat" prompt is added to the combat interface - The maximum speed of missiles and magic bullets is increased and changed Guidance method - A ranking interface is added to the arena, sorted by the number of successful defenses, everyone starts counting from 0 - The rules of normal battles in all modes are modified, if the time is up, the side with more health will win - Illustrated book, synthesis, AI Drag optimization of the interface - Fixed the cooling problem of the acid gun. 20190612-1.41 version update log: - Fixed the problem that the chainsaw can still cause damage after it is turned off - Fixed the problem that the bat can hit the mine even if it is not turned on under certain circumstances. Problem - The health value of bullets in missile weapons has been reduced, making it easier for weapons such as two-way machine guns to destroy them - Added the AI ​​configuration renaming function, up to 5 characters - Added the equipment configuration saving function and renaming function. Equipment configuration and AI pre-storage are independent of each other. All equipment configurations will be cleared when synthesizing blueprints. - All one-star equipment in the store are open for purchase. There is currently no equipment deletion function, so please be careful not to buy too much. 20190507-1.39 version update log: - Fixed the problem that the flamethrower cannot be turned off - Fixed the problem that projectile bullets sometimes fail to explode - Optimized the problem that some mobile phones cannot obtain rewards after watching advertisements - Fixed the problem that AI parts cannot be obtained after deleting them Gold coin compensation issue - If no AI parts are selected on the AI ​​deletion interface, clicking the delete button will have no response - Newly registered players can open the challenge mode after naturally refreshing the store 3 times, and open the arena mode after naturally refreshing the store 5 times - Fixed Fixed the problem that popcorn and rockets can avoid lasers in triple speed mode (not tested with all models) - Fixed the problem that you can only watch the second game after watching the arena review once - Added the function of detecting the life of enemy and friend AI parts (sold in the store after updating the server) - The power of the rocket legs is reduced from 200 to 180 - The percentage of the electromagnetic gun reducing the opponent's energy is increased from 50% to 70% 20190426-1.38 version update log: BUG: - Fixed the side machine gun - Fixed an issue where the properties of the Oil Barricade were not displayed correctly - Fixed an issue where the environment variable water would disappear quickly - Fixed an issue where the oil roadblock backpack's barricade did not work - Fixed an issue where oil could not convert water to oil - Fixed an issue where a screwdriver could The problem of blocking magic machine gun bullets - Fixed the problem that when deleting AI parts and synthesizing them, due to network instability, the account would be abnormal and the game could not be continued. (Students who have had this problem can contact me and provide the ID of the friend interface, and I will solve it) Balance: - Missile damage, cooling and energy consumption are doubled - RPG damage is increased from 30 to 40 New features: - If in the store If there are insufficient gold coins and gems, a prompt window will pop up - If the player has too many equipment and AI parts, the account will be abnormal and unable to play the game. Therefore, if all the props owned by the player are greater than 400, no new props can be purchased from the store. This is A prompt will pop up. In this case, please synthesize some new equipment or delete some useless AI parts. - Two new 2-star backpack designs have been added to the store (appears after updating the server). Mine projectors and roadblock projectors can launch mines and roadblocks to the opponent's current location. 20190413-1.37 version update log: - Optimized the AI ​​value adjustment function, now click the gear button to pop up the value box, click to modify the value - Optimized the drag and drop function of the AI ​​and equipment bar, now it can be used in the equipment interface and AI installation interface Click the drag bar on the right to drag in a wide range - When replaying the two-player arena, the first game will be displayed as a victory regardless of the result and the second game will continue to be replayed. - The gold coins returned when deleting AI components will be immediately displayed on the main interface - The maximum combat power of the two-person arena is limited to the maximum combat power of the two robots plus 5 - Optimized the drag and drop function of the arena interface BUG: - Fixed The problem of the flamethrower causing damage even if it is not turned on - Fixed the problem of the kitchen knife sometimes having too high output - Fixed the problem of the wrench attacking too frequently - Fixed the problem of sometimes abnormal overload - Fixed the problem of copying AI errors in the test mode Balance: - The value of the speaker is adjusted to weight 6 and capacity 9 - The weight of the wrench is adjusted to 0.5 - The cannon backpack's shells increase speed and cannot be destroyed 20190403-1.36 version update log: - A two-player mode is added to the arena, and players are uploading robots to compete. When playing the main game, you can choose your friend's robot (who has accepted the invitation) as the second level. The rules of the second level are the same as the first level. The combat power limit value is the higher of the two robots. The attacking team needs to defeat two robots with the same configuration to win. But only the latest version can see the second robot. If you want to check the robot configuration of your teammates, you can use the friend battle function, but it is recommended to find people around you to cooperate and defend. - Enhanced anti-cheating - Fixed some issues with the battle victory interface - Fixed an issue where 300 gem rewards were sometimes incorrectly issued in the arena - Turrets placed in the turret backpack can no longer fire immediately - Fixed an issue where flames would block bullets - Fixed the issue of sometimes getting stuck when entering the equipment or synthesis interface - The weight of the wrench was changed to 0 - The calculation method of combat power limit was added to the arena rules. 20190326-1.35 version update log: - Optimized the disconnection and reconnection mechanism. An additional interface is added at the end of the battle to prevent disconnection. Now some buttons will not respond if pressed when disconnected (the background is connected to the Internet) , it takes a few more clicks. I will continue to optimize this part. - Modified the text of the novice guide and added tips - Added the number of successful challenges to the challenge interface, and the challenge success ranking list can display up to 50 people - Modified the advertising mechanism, now the advertising button will be displayed regardless of whether the advertisement is loaded successfully. If it fails to load, Successfully clicking the button will pop up an error message. Maybe you can load it successfully if you change your phone. - The AI ​​delete button is not displayed during the novice guidance phase. 20190323-1.34 version update log: - Optimized the advertising function: some players reported that sometimes the advertising button did not respond after pressing it for a long time. This version has modified the advertising mechanism. If the advertisement is not loaded, the advertising button will not appear. In other words, there is basically no situation where the advertising button appears but does not respond after pressing it for a long time. According to ad vendors, if a device often sees ads but never clicks on them, it may be set as an inactive device by the advertising network, resulting in the inability to load ads. This is beyond my control. If this happens, the advertising button may not appear when it should appear, resulting in a reduction in daily gem income. It is said that clicking on every few ads you see can avoid this situation, but I cannot control what ads appear. Please consider whether to click on ads based on your own circumstances. - All AI parts are available for purchase. You can purchase all AI parts by pulling down on the AI ​​parts interface in the store. Please do not buy too many of the same AI parts. When deleting AI parts, the AI ​​pre-saved configuration will be cleared. - Added environment variables. After 5 days of passing the novice guide level, the 5th and 10th of the 10 random enemies every day will be random. An environmental variable appears, such as the ground full of mines or the ground full of roadblocks, etc. Environmental variables are added to allow for more variation in random enemies. Prevent it from becoming a mechanical job. More environment variables may be added in the future. - The layout of the AI ​​interface has been modified. Since many players do not understand how to use AI configuration, the AI ​​configuration buttons have been placed at the bottom and prompts have been added. - Fixed the problem of incorrect raw materials in the high-energy bucket body design drawing. - Fixed an issue where large shields were unable to push enemies away while in burning oil. - Slightly optimized the novice tutorial - Adjusted the button position, because many players did not discover the challenge gameplay, so the entrance to the challenge gameplay is placed between the battle and the arena. - Missiles and EM missiles can now be detected by cooling components - Fixed an issue where oil-generated flames would not re-ignite after being extinguished. Now the time of the flame will be extended until the oil disappears - Challenge mode will only display the top 50 players due to the sudden increase in players. We will consider periodically resetting the rankings and issuing rewards. - The minimum Android version requirement is lowered to 4.3 1.33 update log: - Urgent fix for a problem where a nail gun cannot be fired. 190315-1.32 version update log: - Reduced the damage of missiles - Added 4 new 4-star equipment and 1 three-star equipment, When it appears in the illustration, it means it can be purchased - the AI ​​interface has a new function of deleting AI parts. Click the organize button in the upper right corner of the AI ​​interface to enter. After selecting the AI ​​component to be deleted, click the delete button below to delete it. Note: Deleting AI components will cause all AI components to be uninstalled and all AI pre-saved configurations to disappear. Please use with caution. 1.31 update: - Fixed the problem that the AI ​​interface cannot display the first AI part. 190301-1.30 version update log BUG: - Solved the problem that RPG and back cannon sometimes hit the screwdriver with too high damage - Solved the first aid kit can be used once more Problem - Solved the problem that the robot's health volume would become a negative number - Solved the problem that the musket would cause a black screen in challenge mode - Solved the problem that the flame gun and chainsaw would automatically set the weapon status to off when the energy was insufficient - Fixed The problem of incorrect HP of the big shield Functions: - The order of parts in the AI ​​interface has been changed from the order of acquisition to the order of similar types. 190222-1.29 version update log - There were some problems with the previous disconnection and reconnection mechanism, and this version has been optimized. - The minimum combat power of the arena is changed to 50. Uploading robots with a combat power of less than 50 will automatically increase to 50. 190221-1.28 version update log - The minimum Android version is reduced to 4.4. Players who were previously unable to play the game due to the Android version can Try it. - The damage of the screwdriver has been reduced from 20 to 14, and the damage per second is slightly lower than that of melee weapons such as wrenches - The installation box of the AI ​​​​part has become smaller to adapt to the full screen - The function of manual refresh at the cost of 200 gems in the store is now open to all players, no It is no longer necessary to purchase a monthly card - The star rating display of the design drawing has been added to the illustrated book and synthesis interface - The star rating of the DETC detector has been changed to 4 stars, and the price has not been modified for the time being - The effect of the monthly card has been adjusted to double the income of all gems. And turn on the triple speed combat function. Students who want to buy a monthly card can recharge using iOS devices or join the official group and @氪师. I can help you recharge using my own IOS. - Optimized the disconnection and reconnection mechanism. Now after disconnecting, clicking the reconnect button will not return to the login interface, but will continue the game. - 4 new 4-star weapons have been added. After the server is updated, if they appear in the illustrated book, This means it is ready for purchase. 190123-1.27 version update log - Added a design drawing guide to view all design drawings - Added strength restrictions to the arena, the player's strength must be lower than or equal to the strength of the challenger to challenge - Fixed the IF slot when reading the AI ​​configuration The problem of incorrect numerical value - Fixed the problem that roadblocks sometimes cannot block for enough time - Added a music mute button, which can be seen by clicking the options button in the upper left corner of the main interface - Optimized the AI ​​panel 190116-1.26 version update log - AI system enhancement , each AI family can now equip 2 if components and 6 then components, and add two if components and and and or relationships between them - main page text is added to refresh advertisements and store prompts - a button for exchanging diamonds for gold coins is added Confirmation window - The mine is triggered after being released with a delay of one second, and the problem of incorrect damage when the opponent is holding a shield has been corrected - The problem of incorrect victory or defeat determination after the limited time is up during the normal rules of challenge mode has been corrected - The overload prompt on the equipment interface has been corrected. Normal problem - A new left-biased AI component has been added, which can be purchased after the server is updated in two days. 190107-1.25 version update log - Added a challenge mode. In the challenge mode, players need to use a set of configurations to challenge three consecutive times. random enemies. You will get 100 gems after victory. The challenge mode shares the cooldown with 10 random enemies, that is, when the random enemies are refreshed, the challenge mode will also be refreshed together. - Challenge mode comes with a ranking list, ranked according to the number of players' successful challenges. 181229-1.24 version update log - Fixed the problem that roadblocks sometimes do not work - After winning the arena, a prompt will be given if others have already taken the lead - Fixed the incorrect damage of axes Problems - Try to modify the problem that mortars hit the edge of the screen without causing damage - Fixed the display problem of the right hand cooling AI component - Fixed the problem that sometimes there is no exit button in arena battles - Added AI group to 5 - Added distance prompts for both sides - Added AI verification prompt function, normal is passed, lock type is failed, hidden when not installed or turned off. - Fixed a bunch of BUGs in the friend interface - Added anti-cheating - Fixed bugs in the arena replay function of normal battles - All weapons will be cooled down even if they are not activated Update log of version 181222-1.23: BUG: - Fixed the store interface The problem of being able to click on the purchase button at the back when viewing the design drawing information - Fixed the selling price problem of some design drawings - Fixed the interface error caused by pressing the button too fast - Fixed the problem that the loading page is not closed when the advertisement is closed - Fixed Fixed the problem that the acid BUFF cannot be eliminated after the water is released. Feature modification: The turret placed in the turret pack on the back can cause a DEBUFF effect of 75% slowdown. The duration is related to the opponent's mass. The lighter the mass, the longer the duration. The single-shot damage is increased to 5. The special effects of the flamethrower have been modified. Now the flamethrower can burn the opponent's missiles, but it cannot block live ammunition and lasers. The burning time of fuel has been extended (in line with the duration of oil), and oil that is now ignited can continue to ignite other oils. Shields now reduce the weight of the unit when it explodes, and recalculate movement speed. Others: - Completed the multi-language version. 181216 update content: Version number: 1.22 Feature modification: The stun gun has been redone and changed to an electromagnetic gun. When it hits the opponent, it will cause half the damage of the opponent's current energy value and reduce the energy. The two-way machine gun has removed the deceleration debuff. Hand mortars, back water cannons, back oil cannons, and back acid cannons. Added aiming function. Roadblocks increase width and slow down. The DEBUFF lasts for 8 seconds and can be terminated early by destroying the roadblocks. Balance modifications: Dishwasher changed to quality 6, health Quantity 200, production capacity 8 Mine damage increased from 20 to 30 Oil deceleration effect increased from 50% to 75% BUG modification: Fixed the problem of incorrect AI saving due to death effect Fixed the problem that missiles and other explosives sometimes do not cause damage Fixed the problem of the dishwasher's properties. Attempted to fix the problem of the machine gun being able to fire while walking. Optimized the aiming of the back cannon. Others: Some pages have been multi-language, which does not affect the use of the Chinese version. 181207 update content: Feature modifications: New features added to the water surface: The productivity of robots on the water is reduced by 50%. New features added to the back mortars: when launched, the mortars will automatically target the enemy's current position, and the damage is reduced from 40 to 30. Balance adjustment: The effect of the accelerating backpack is increased from 100 to 100. % is lowered to 50%, which can partially offset the 100% deceleration effect of weapons such as machine guns. The damage of the laser backpack is lowered from 8 to 7. Others: The income from advertisements and random enemies is reduced, but the number of times the advertisement can be played is increased. Defeat No. 3 , the ads will reset when there are 6, 8, and 10 enemies. When uploading arena defense data, a numerical name will be automatically appended, which can be modified. Bug modification: Fixed the problem that the special effect description of the treatment backpack does not match the weapon description. Fixed the problem that the health-adding effect of the treatment backpack cannot be displayed correctly on the health bar. Fixed the problem that acid will detonate missiles. Fixed the abnormal problem caused by the backpack. The overload problem has been fixed. The problem of the shield still surviving after receiving excessive damage has been fixed. The problem of missing resources of the replay button in the arena has been fixed. The description of weapons such as machine guns that will cause slowdown has been changed from "unable to move when turned on" to "100% slowdown after turning on". Fixed The problem of incorrect icons in the energy and cooling detector design drawings. Attempts to fix the problem that the main robot will still be stuck after the roadblock explodes. Attempts to fix the problem that missiles sometimes cause multiple damage. Fixed the rules and timer problems when reviewing the arena. The current replay function of the arena is for reference only. Sometimes the battle results may still be inconsistent with the actual situation. We will try to optimize it next week. Fixed the BUG that pressing the exit key when the robot explodes will cause the next battle to fail directly. Fixed the problem of abnormal screwdriver animation. Update content 181128: Version number: 1.20 Solved the problem of black screen on most mobile phones. Added interruption after watching advertisements. The problem of being unable to receive gems due to opening a link - If the connection is disconnected after watching the ad, just log in immediately and click the ad button again, and you can directly receive the gems without watching the ad. The UI has been slightly optimized to suit long-screen mobile phones. 181123 update content: Version number : 1.18 Open Android version test download Optimized a lot of special effects Added death animation 181005 Update content: Version number: 1.14 (13) - Updated all UI - Rendered the light source effect of the main scene 180916 Update content: Version number: 1.14 (8) - The arena is changed to challenge all defenders - The refresh store function adds a prompt window - Players can set the name of the defender robot - An additional 300 gems will be obtained when the defender is successful - The arena interface adds the display of the number of gems 180829 update content function : - A replay function has been added to the arena - An advertisement function has been added, which will be displayed when the enemy refreshes. Click on the advertisement to get 100 diamonds. Clicking may be a bit slow when you first log in ~ please wait patiently - Added a loading page - Turn on the store refresh function, 200 diamonds can be refreshed BUG: - Fixed the problem that the AI ​​cannot change parameters in 56 groups - Fixed the synthesis interface cannot be displayed BUG - Fixed the issue of abnormal combat perspective after disconnection and reconnection - Fixed the error when the bat hits the enemy - Fixed the issue of incorrect gem reward distribution Balance adjustments: - The damage per second of the laser is reduced from 10 to 8 - Fixed shield generator generated shield health increased from 30 to 80 - Back mortar damage increased - Delay shotgun remnant reduced from 10 to 6 - Bat cooldown increased from 5 seconds to 10 seconds, reducing the knock-up distance 180810 Update: Update: - Added store and enemy refresh time prompts - Added AI configuration storage function - Added arena gameplay BUG: - Fixed the BUG that cannot be refreshed normally after more than one day - Fixed acid The problem that the liquid barrel sometimes fails to cause damage - Fixed the problem that the star rating displayed on the blueprint in the store is incorrect - Fixed the problem that the missile cannot cause damage to the shield - Fixed the problem that the rules panel displays incorrect content when friends play against each other - Fixed the fixed shooting Balance adjustments to the problem of constant acceleration caused by similar weapons: - The missile cannot move when launched, and the weight of the tracking missile is increased. Update 180728: - Fixed the problem that the time detection component cannot be used - Added prop prompts to the store interface

Which studio developed this game?icon

The provider of Opportunity is 氪老师.

Can I play Opportunity on Android/iOS?icon

Now Opportunity is available on Android and iOS.

What languages are supported by the game?icon

Opportunity supports 2 languages including Simplified Chinese,English etc.

iconView desktop site

TapTap looks better

on the app love-tato

Open with TapTap