A few "primary school students" in the game circle, with the little feelings of "old gunners", with the efforts of "Old Duo" and "Many" partners, have produced such a pixel-style game with not many operations- - "Many Braves". You, as a "weak chicken"... oh, misspoken (wiping sweat). As a great mercenary leader, you can hire many heroes and neutral creatures, form multiple battle formations according to your preferences, and then go out! If you have nothing to do, browse the tavern store, and all kinds of brave men with strange bones are waiting for you to choose. When you are no longer satisfied with their "inaction", then give them another job, maybe he is a good "nanny" among soldiers. Give full play to your creativity, build and upgrade all kinds of awesome weapons and armors, and take them to explore and hunt for novelties. By the way... uh... for glory and wealth, challenge the rare and wonderful bosses! What the current version of "Many Heroes" reflects is only what we think is the best at the moment, and it best reflects the concept that our development team wants to express to players in an easy and simple way to enjoy the game. There are still many, many gameplays and systems that I want to add to the game, and they will be added to the game one after another after the "Old Duo" and "Many" partners solve them internally (generally divided into "single-handed" and "group fights") , Gameplay features: - Hire brave men with different growth attributes and talents, and up to 8 formations can fight at the same time - Choose from multiple transfer routes at will, and freely match the skills of brave men - Forge thousands of special weapons and armors, with real and random attributes and qualities : The operation design of "Many Heroes" is as simple as possible: form up and then go out; buy heroes, white clothes, job transfer coupons, and skill coupons in the store; no manual operations are required to hang up the dungeon. Everyone taps it while playing stand-alone 3A masterpieces, swipes it with the only movable finger when it is squeezed on the door on the bus and subway, and swipes it casually when the instant noodles are stuffy, so that it is easy to brush experience materials.