v0.45 2019/12/17 1. "Reborn" no longer has a level cap 2. "Through" entry is implemented 3. The first time the game is fixed is a 4-star coach and two 3-star openings without entries, The initial three character affixes are random after the first time you reach Salvation (except those who travel through). 4. The tutorial text has been adjusted a bit v0.43 2019/12/4 1. Fixed the vampire bug 2. Fixed the doctor, nurse, medical saint bug v0,42 2019/12/3 1. The affixes are divided into (personality/occupation/ Race). Now there can be at most two affixes 2. A total of 22 types of personality, occupation, and race have been added (there are currently 52 types) 3. Added 5 difficulty levels for challenges above the salvation level 4. Numerical adjustments (too many will not be listed) Coming out) v0.36 2019/11/15 1. Salvation level needs 50 -> 40 2. Bole recruitment bonus 50% -> 80% 3. Courtesy recruitment bonus 20% -> 30% 4. Nurse injury free 10 % -> 20% 5. Doctors avoid injuries 20% -> 40% 6. Doctors avoid injuries 50% -> 80% 7. Coaches, instructors, pope training cycle 6 months -> 3 months 8. High-quality newcomers Probability increased v0.35 2019/11/13 1. Adjusted some balances 2. Fixed a lot of bugs 3. Changed the art avatar 4. Added a music switch 5. Hope there will be no more problems orz v0. 33 2019/11/12 1. Fixed some bugs 2. The vampire adjusted the value v0.32 2019/11/12 (Note that the archives before version 0.3 are not available) 1. Updated the details panel of mercenaries 2. Added The affix system of mercenaries 3.xxx some minor adjustments
What is the latest version of Numerical Mercenaries (Test Version)? When was this game updated?
The latest version of Numerical Mercenaries (Test Version) is 0.45, updated at 2019-12-17.
what's new in the latest version of Numerical Mercenaries (Test Version)?
v0.45 2019/12/17 1. "Reborn" no longer has a level cap 2. "Through" entry is implemented 3. The first time the game is fixed is a 4-star coach and two 3-star openings without entries, The initial three character affixes are random after the first time you reach Salvation (except those who travel through). 4. The tutorial text has been adjusted a bit v0.43 2019/12/4 1. Fixed the vampire bug 2. Fixed the doctor, nurse, medical saint bug v0,42 2019/12/3 1. The affixes are divided into (personality/occupation/ Race). Now there can be at most two affixes 2. A total of 22 types of personality, occupation, and race have been added (there are currently 52 types) 3. Added 5 difficulty levels for challenges above the salvation level 4. Numerical adjustments (too many will not be listed) Coming out) v0.36 2019/11/15 1. Salvation level needs 50 -> 40 2. Bole recruitment bonus 50% -> 80% 3. Courtesy recruitment bonus 20% -> 30% 4. Nurse injury free 10 % -> 20% 5. Doctors avoid injuries 20% -> 40% 6. Doctors avoid injuries 50% -> 80% 7. Coaches, instructors, pope training cycle 6 months -> 3 months 8. High-quality newcomers Probability increased v0.35 2019/11/13 1. Adjusted some balances 2. Fixed a lot of bugs 3. Changed the art avatar 4. Added a music switch 5. Hope there will be no more problems orz v0. 33 2019/11/12 1. Fixed some bugs 2. The vampire adjusted the value v0.32 2019/11/12 (Note that the archives before version 0.3 are not available) 1. Updated the details panel of mercenaries 2. Added The affix system of mercenaries 3.xxx some minor adjustments
Which studio developed this game?
The provider of Numerical Mercenaries (Test Version) is TDB恶魔书.
Can I play Numerical Mercenaries (Test Version) on Android/iOS?
Now Numerical Mercenaries (Test Version) is available on Android.
What languages are supported by the game?
Numerical Mercenaries (Test Version) supports 1 languages including Simplified Chinese etc.
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