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our university

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Initial release Apr 26, 2021
Note: Do not play until you have read the introduction. This demo is currently a concept display. There is a high probability (about 60%) of crashes and many bugs. If you can’t accept it, don’t try it, so as not to waste time and tongue. I don’t accept it at this stage For any bugs and flashback feedback, please be well informed It is a lunatic who does not go to heaven, but wants to devote himself to education, a road to hell that is hard to please on both sides. However, I do have a reason to do so, but even if I have made all the awakenings and invested so much Let’s try it. The completion of the version released by the test is still very limited. There are many bugs and it cannot be corrected in a short time (there are too many remaining problems that cannot be continued. I plan to reset), and a large number of problems are still unresolved. I do not recommend bug People with low tolerance experience, and it is not recommended for people who are not interested in both rougelike and education to try, because it is not fun at all at present, this is what I want to emphasize, the whole game and concept are still in an experimental stage, but I think the currently completed version can already reflect the feasibility of combining ideas with educational games. In addition, I would like to thank all those who have helped me and volunteered to help us sort out nearly 200 books (including 300 players from middle school and high school (9 subjects) and my partners, without their selfless dedication, I would not even be able to take this step, the glory belongs to them. I suggest you take a look at https://www.taptap.com/topic/14590201 Learning System Development History https://www.taptap.com/topic/14590236 Learning System Introduction (university version, predecessor of this game, I will also consider independent reset in the future) Preface 2: After comprehensive consideration of many factors, I think that the original style, tone and audience of our university are all biased towards leisure, and it is difficult to continue to reconcile with the content I want to achieve in the future. So I decided to make some adjustments to the planning of the game. First of all, the educational module will be completely cut from the game "Our University", and the concept of "The Truth of Life", which includes science fiction and social simulation, will also be separated from the original game. , as an independent hardcore game of life simulation + science fiction management, and our university will abandon the compatibility of in-depth content such as education and social sciences and return to the more popular "casual game with rich performance". The Truth of Life" series will continue to inherit my personal will. In my limited life in the future, regardless of the cost, regardless of the cost, I will achieve what I want to achieve by whatever means. This series will be divided into two parts, one is " The main game is The Truth of Life, and the other is the educational module. The main game will inherit all the content I want to apply and practice in social science, anthropology, and pedagogy when making "Our University". The focus of the entire game is still It will be placed under the development of characters, but it is based on a model that I hope to achieve with "information development" instead of "attribute development", which can completely show the characters' life in their social relations, living environment and ideas. The direction and result of the complex interaction between them, the ultimate goal of its design is to completely restore a "person". The "information development" method adopted by the game determines that the game will be completely (simply) based on Realistic knowledge and information as the content run through all the interactions and cultivation of the characters. In the process of manipulating the thinking of the characters to influence their behavior, players must learn and come into contact with a large number of logical connections between various knowledge and concepts. It is avoidable (although I hope to lower the threshold as much as possible through some methods), so in a sense, the main game of "The Truth of Life" is an educational game, and I will introduce it after creating a new homepage And this page belongs to the "Education Module", it may be developed into an independent game with the same world view as the main game (will be remade), its main functions include knowledge sorting and knowledge shorthand , and will use the same information base as the main game, the education module can be used independently, but it can also be said to be a branch or pre-part of the main game, together to form the "integrated learning and examination" I want to achieve A new mode of entertaining and teaching. If it is my pursuit in the game to express a person completely and objectively, then this is my pursuit in the education. Preface 3: This game hopes to test a memory that is applicable to all The efficient shorthand mode of similar knowledge points (Chinese, English, etc.) supports the connection memory of most of the knowledge. The background of the game is an adventure about recapturing the stolen memory and knowledge in the brain factory. The application of the German artist Fritzka Man created the concept of the human body factory during World War II as a concrete manifestation of connecting the knowledge world and the real world, and applied my set of theories on cognitive composition and education. The game testing and expansion time will be very long. The ultimate goal is To achieve the effect of surpassing professional memory software with a process that does not affect the experience at all, friends who have ideas about game education are welcome to communicate in any form and at any scale. I accept any pertinent criticism and correction, but I will not talk about it with my own prejudice. I can't figure out the logic and word order, and I'm quite self-righteous. I hope I don't send it to my door to make fun of me -------------------------------- ------------------------------------------------ Educational Instructions: 1. Intelligent question brushing follows the Ebbinghaus memory curve, focusing on review efficiency and review experience, which is different from some software with the same functions that are forgotten after memorization. The process will be added to the application link) 3. The effect of Chinese and English and similar liberal arts is better, and the science is slightly weaker. Later, English and English will be specially optimized. 4. In the main process of the game, this link can be connected through trigger rules to trigger Time can still follow the Ebbinghaus memory curve (I think this is a perfect learning rhythm) 5. If it is officially launched, a gambling plan may be launched (I will post something if I can’t memorize it according to my method) Game description: 1 .Completely original rougelike "card-like" game with high replayability 2. Linked with the main game of the truth of life, all learning knowledge is involved in the concept construction of characters and the development of personality and influence on character behavior 3. Completely If you don’t want to learn, you don’t have to play this link (but you might as well try it), it doesn’t affect the main line of the game, and if you want to learn, you can theoretically finish (memorize) the entire book required by playing. Finally, if you finally test the above things, I didn’t do it Well, then I'll go back to the furnace and rebuild until I can
Additional information
Developer
快活跳票工作室
生活的真相交流群1
Languages
Simplified Chinese
Last Updated on
04/26/2021
Network Connection
Not Required
System Requirements
No System Requirements
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FAQ

What is the latest version of our university? When was this game updated?icon

The latest version of our university is 1.0, updated at 2021-04-26.

Which studio developed this game?icon

The provider of our university is 快活跳票工作室.

Can I play our university on Android/iOS?icon

No.

What languages are supported by the game?icon

our university supports 1 languages including Simplified Chinese etc.

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