[Ripple In Dirac Sea] is a PvPvE moba-like game: 2 teams (1 god and 6 heroes per team) fight in a 2km*2km map with random starting points, random shops, and random monster bosses.
In the game, two teams will explore the map, fight monsters, level up, gear up with roguelike equipment, and most importantly they will have to fight or ambush each other to get the loot of lesser bosses spawned at random locations. The team who kills the final boss first in the end game wins.
The third-person Characters - Heroes will be a little bit like Warrior, Hunter, and Mage in World Of Warcraft, however with much more action-style control and skills. The player who plays Hero should respond fast with combat skills.
The Gods with bird's view will be the actual Gods who can summon wind, rain, thunder, and fire, interact with the environment, summon temples for resurrection, and occupy barracks to recruit mercenaries. The player who plays God should plan and use strategy and tactics to lead his/her heroes to win.
The environment is 90% realistic and 10% stylized, heavily based on Quixel MegaScans.
Characters are 70% realistic and 30% stylized.
Our first gameplay test demo video is online. It is recorded a year ago, so you can expect much more to come. The next private gameplay beta test is in June, 2023. Any ineresting gamers can reply to this tweet. We will send you a invitation. Welcome