——v1.0.1.32—— [Optimization] 1. Adjusted the monster values to make the difficulty curve more reasonable. 2. Reduced the rate of gaining experience points. 3. Adjusted the recipes of a few buildings. Fine-tuning (re-opening the file to take effect) 5. Added two new mosquito refresh points in Dawn (re-opening the file to take effect) 6. Adjusted the materials required to unlock the chaotic dream 7. The number of blood moon golems on the first day is changed from 4 Only reduced to 3 - v1.0.1.31 - [Optimization] 1. Improved the leaderboard interface 2. Adjusted the position of the virtual joystick 3. Optimized the interactive logic of the season interface, which can now be opened in the season task interface Daily tasks 4. Fixed the bug that the weekly activity treasure chest could not be collected 5. Fixed the problem that the medal level leaderboard was displayed incorrectly 6. Fixed the problem that the friend icon disappeared in the world chat panel in team mode 7. Added thorns The number of vines, soul-eating flowers, and mosquitoes 8. Reduced the regeneration time of thorny vines and soul-eating flowers from 24 hours to 8 hours. 9. Reduced the number of camouflaged rock mines and increased the total amount of rock mines. 10. Adjusted the wild boar nest 11. Adjusted the distribution of reward boxes. 12. Optimized the red dot logic of daily missions, seasons, and season missions. 13. Fixed a bug that caused archive damage in some cases. 14. Repaired talents "Self-check" and "Energy" did not work. 15. Fixed the bug that Huawei models could not complete the novice tutorial due to virtual buttons. 16. Optimized the unlock prompt copy for unlocked maps—v1.0.1.30— — [New] 1. Talent system; 2. Season system; 3. Daily task system; 4. Fashion store; 5. Currency system; 6. Magic tower idle system; Unpacking system; 8. Mainline and branch NPCs; 9. New Year dungeon added [Optimization] 1. Optimize map jumping method; 2. Optimize map difficulty curve; 3. Enhance pet attributes, so that these silly little guys can help 4. Optimize resource distribution and output;
When was this game updated?
Soul Island (test server) is updated at 2019-01-31.
what's new in the latest version of Soul Island (test server)?
——v1.0.1.32—— [Optimization] 1. Adjusted the monster values to make the difficulty curve more reasonable. 2. Reduced the rate of gaining experience points. 3. Adjusted the recipes of a few buildings. Fine-tuning (re-opening the file to take effect) 5. Added two new mosquito refresh points in Dawn (re-opening the file to take effect) 6. Adjusted the materials required to unlock the chaotic dream 7. The number of blood moon golems on the first day is changed from 4 Only reduced to 3 - v1.0.1.31 - [Optimization] 1. Improved the leaderboard interface 2. Adjusted the position of the virtual joystick 3. Optimized the interactive logic of the season interface, which can now be opened in the season task interface Daily tasks 4. Fixed the bug that the weekly activity treasure chest could not be collected 5. Fixed the problem that the medal level leaderboard was displayed incorrectly 6. Fixed the problem that the friend icon disappeared in the world chat panel in team mode 7. Added thorns The number of vines, soul-eating flowers, and mosquitoes 8. Reduced the regeneration time of thorny vines and soul-eating flowers from 24 hours to 8 hours. 9. Reduced the number of camouflaged rock mines and increased the total amount of rock mines. 10. Adjusted the wild boar nest 11. Adjusted the distribution of reward boxes. 12. Optimized the red dot logic of daily missions, seasons, and season missions. 13. Fixed a bug that caused archive damage in some cases. 14. Repaired talents "Self-check" and "Energy" did not work. 15. Fixed the bug that Huawei models could not complete the novice tutorial due to virtual buttons. 16. Optimized the unlock prompt copy for unlocked maps—v1.0.1.30— — [New] 1. Talent system; 2. Season system; 3. Daily task system; 4. Fashion store; 5. Currency system; 6. Magic tower idle system; Unpacking system; 8. Mainline and branch NPCs; 9. New Year dungeon added [Optimization] 1. Optimize map jumping method; 2. Optimize map difficulty curve; 3. Enhance pet attributes, so that these silly little guys can help 4. Optimize resource distribution and output;
Which studio developed this game?
The provider of Soul Island (test server) is 深圳市掌信传媒科技有限公司.
Can I play Soul Island (test server) on Android/iOS?
No.
What languages are supported by the game?
Soul Island (test server) supports 1 languages including Simplified Chinese etc.
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