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Mindustry

Mindustry

icon 9.8
425
Want
Available on iconicon
Initial release Sep 03, 2018
Crea elaborate catene di nastri trasportatori per rifornire di ammonizioni le tue torrette, produci materiali per la costruzione e difendi le tue strutture contro le ondate nemiche. Gioca con i tuoi amici con la modalità multigiocatore cross-platform o sfidali in partite PvP a squadre.

Funzionalità:
- 24 mappe incluse
- Modalità campagna, completa con albero delle scoperte e aree sbloccabili
- 4 potenti ondate con boss da sconfiggere
- Sistemi di trasporto di energia, liquidi e oggetti
- 19 tipi di droni, mechs e navi
- 120+ blocchi tecnologici da padroneggiare
- 75+ blocchi ambientali
- Modalità multigiocatore cross-platform attraverso la rete locale o i server dedicati
- Regole di gioco personalizzate: modifica i costi dei blocchi, le statistiche nemiche, gli oggetti di partenza, i tempi tra le ondate e molto altro
- Un editor potente, con strumenti che permettono di generare i minerali in modo casuale, il terreno, le decorazioni e applicare simmetria alle mappe
- Ondate delle mappe completamente personalizzabili
What’s new

- Fixed a variety of issues with unit & block cost multiplier rules
- Fixed many various crashes
- Fixed pathfinding not being able to path through solid enemy blocks
- Fixed naval units sometimes attempting to pathfind through land
- Fixed water tiles with space background resulting in a black background
- Fixed internal legacy blocks being logic constants
- Fixed power node double-click leading to interaction rate limit triggering
- Fixed units sometimes being unkillable
- Fixed units with long paths sometimes recalculating forever
- Fixed serious issue with player units getting bugged in certain maps with puddles
- Fixed Neoplasia reactor sometimes not exploding
- Fixed units randomly dying when hitting corners
- Fixed piercing bullets permaturely hitting blocks "under" bullets
- Fixed missiles dealing double damage to units
- Fixed FPS not limiting accurately
- Added setting to disable all lighting
- Added logic unit autoPathfind command (default wave pathfinding)
- Made logic unbind command set `@unit` to null
- Made "any" environment accessible outside of sandbox
- Made payload loaders no longer accept inputs from payload unloaders
- Added logic sensors for shields, content ID (inverse of lookup command)
- Added logic particle effect instruction
- Added logic sync instruction
- Setting factory output points now updates "last accessed"
- Disabled team switching menu in multiplayer outside of sandbox/PvP
- Decreased canvas block silicon cost slightly
- Scathe ammo usage decreased to 15
- Buffed Precept unit

Additional information
Provider
Anuken
Languages
English
Current Version
7-official-146
Size
61 MB
Last Updated on
09/04/2023
Content Rating
PEGI 7
icon
9.8
out of 10
iconiconiconiconicon
iconiconiconicon
iconiconicon
iconicon
icon
96
Reviews
425
Want
18K
Played
8K
Get

FAQ

What is the latest version of Mindustry? When was this game updated?icon

The latest version of Mindustry is 7-official-146, updated at 2023-09-04.

what's new in the latest version of Mindustry?icon

- Fixed a variety of issues with unit & block cost multiplier rules
- Fixed many various crashes
- Fixed pathfinding not being able to path through solid enemy blocks
- Fixed naval units sometimes attempting to pathfind through land
- Fixed water tiles with space background resulting in a black background
- Fixed internal legacy blocks being logic constants
- Fixed power node double-click leading to interaction rate limit triggering
- Fixed units sometimes being unkillable
- Fixed units with long paths sometimes recalculating forever
- Fixed serious issue with player units getting bugged in certain maps with puddles
- Fixed Neoplasia reactor sometimes not exploding
- Fixed units randomly dying when hitting corners
- Fixed piercing bullets permaturely hitting blocks "under" bullets
- Fixed missiles dealing double damage to units
- Fixed FPS not limiting accurately
- Added setting to disable all lighting
- Added logic unit autoPathfind command (default wave pathfinding)
- Made logic unbind command set `@unit` to null
- Made "any" environment accessible outside of sandbox
- Made payload loaders no longer accept inputs from payload unloaders
- Added logic sensors for shields, content ID (inverse of lookup command)
- Added logic particle effect instruction
- Added logic sync instruction
- Setting factory output points now updates "last accessed"
- Disabled team switching menu in multiplayer outside of sandbox/PvP
- Decreased canvas block silicon cost slightly
- Scathe ammo usage decreased to 15
- Buffed Precept unit

Which studio developed this game?icon

The provider of Mindustry is Anuken.

Can I play Mindustry on Android/iOS?icon

Now Mindustry is available on Android and iOS.

What languages are supported by the game?icon

Mindustry supports 1 languages including English etc.

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