- Memperbaiki pelbagai isu dengan peraturan pengganda kos unit & blok - Memperbaiki pelbagai ranap - Mencari laluan tetap tidak dapat melalui blok musuh yang kukuh - Unit tentera laut tetap kadang-kadang cuba mencari laluan melalui darat - Jubin air tetap dengan latar belakang angkasa mengakibatkan latar belakang hitam - Blok warisan dalaman tetap menjadi pemalar logik - Klik dua kali nod kuasa tetap yang membawa kepada pencetus had kadar interaksi - Unit tetap kadangkala tidak boleh dibunuh - Unit tetap dengan laluan panjang kadangkala dikira semula selama-lamanya - Betulkan isu serius dengan unit pemain diserang dalam peta tertentu dengan lopak - Reaktor Neoplasia tetap kadang-kadang tidak meletup - Unit tetap mati secara rawak apabila terkena selekoh - Peluru tindik tetap secara kekal mengenai blok "di bawah" peluru - Peluru berpandu tetap menangani kerosakan berganda pada unit - FPS tetap tidak mengehadkan dengan tepat - Tetapan tambahan untuk melumpuhkan semua pencahayaan - Arahan autoPathfind unit logik yang ditambahkan (pencarian laluan gelombang lalai) - Set perintah unbind logik `@unit` kepada null - Menjadikan persekitaran "mana-mana" boleh diakses di luar kotak pasir - Pemuat muatan yang dibuat tidak lagi menerima input daripada pemunggah muatan - Penambahan penderia logik untuk perisai, ID kandungan (sebalik arahan carian) - Arahan kesan zarah logik ditambah - Arahan penyegerakan logik ditambah - Tetapkan titik output kilang kini mengemas kini "terakhir diakses" - Menu penukaran pasukan dilumpuhkan dalam berbilang pemain di luar kotak pasir/PvP - Kos silikon blok kanvas berkurangan sedikit - Penggunaan peluru tajam berkurangan kepada 15 - unit Arahan Buffed
What is the latest version of Mindustry? When was this game updated?
The latest version of Mindustry is 7-official-146, updated at 2023-09-04.
what's new in the latest version of Mindustry?
- Fixed a variety of issues with unit & block cost multiplier rules
- Fixed many various crashes
- Fixed pathfinding not being able to path through solid enemy blocks
- Fixed naval units sometimes attempting to pathfind through land
- Fixed water tiles with space background resulting in a black background
- Fixed internal legacy blocks being logic constants
- Fixed power node double-click leading to interaction rate limit triggering
- Fixed units sometimes being unkillable
- Fixed units with long paths sometimes recalculating forever
- Fixed serious issue with player units getting bugged in certain maps with puddles
- Fixed Neoplasia reactor sometimes not exploding
- Fixed units randomly dying when hitting corners
- Fixed piercing bullets permaturely hitting blocks "under" bullets
- Fixed missiles dealing double damage to units
- Fixed FPS not limiting accurately
- Added setting to disable all lighting
- Added logic unit autoPathfind command (default wave pathfinding)
- Made logic unbind command set `@unit` to null
- Made "any" environment accessible outside of sandbox
- Made payload loaders no longer accept inputs from payload unloaders
- Added logic sensors for shields, content ID (inverse of lookup command)
- Added logic particle effect instruction
- Added logic sync instruction
- Setting factory output points now updates "last accessed"
- Disabled team switching menu in multiplayer outside of sandbox/PvP
- Decreased canvas block silicon cost slightly
- Scathe ammo usage decreased to 15
- Buffed Precept unit
Which studio developed this game?
The provider of Mindustry is Anuken.
Can I play Mindustry on Android/iOS?
Now Mindustry is available on Android and iOS.
What languages are supported by the game?
Mindustry supports 1 languages including English etc.
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