[Baharu dan Pelarasan] ==== Pokok Teknologi ==== 1. Dayakan mekanisme pokok teknologi, dapatkan mata penyelidikan melalui pertempuran untuk membuka kunci keuntungan bawah senjata, dan meningkatkan pelbagai prestasi senjata, termasuk ketepatan, kerosakan, penembusan, kelajuan putaran dan kelajuan tambah nilai senjata 2. Selepas memilih teknologi yang dibangunkan, anda akan mendapat mata penyelidikan berdasarkan hasil pertempuran dan menggunakan senjata utama kapal. Jika tidak ditetapkan, anda akan mendapat mata R&D percuma 3. Anda boleh menggunakan mata R&D percuma atau penambahan peralatan untuk mengisi semula kemajuan R&D teknologi tertentu dengan cepat = = = = = = = = reka bentuk 1. Cangkang badan termaju akan dapat untuk menjana pagar secara automatik, dan pagar boleh ditetapkan secara global dan berasingan = = = = = = = = bahagian 1. Senjata baharu: Jepun 51cm 45 kaliber Senapang (gaya kes persendirian Fujimoto) 2. Senjata baharu: Jepun 12.7cm Jenis 89 twin-gun ==== Pengubahsuaian kapal ==== 1. Menambah parameter "Perisai Berkesan Maksimum" untuk semua varian kapal. Jika geladak direka untuk melebihi parameter ini, ketebalan setara sebenar geladak akan dikurangkan disebabkan oleh ketidakupayaan badan kapal untuk membawanya. 2. Melaraskan kecekapan pelaut kapal penjelajah berat Heavy Cruiser - Pelaut Lalai mempunyai kecekapan penghunian 125% hingga 115% Heavy Cruiser - Pelaut khusus senjata api utama mempunyai kecekapan penghunian 125% hingga 110% Heavy Cruiser - Pengkhususan Mogok Kilat Pelaut mempunyai kecekapan penghunian 125% hingga 115% Heavy Cruiser - Pengkhususan Pertahanan Udara Pelaut mempunyai kecekapan penghunian 150 hingga 140 peratus Heavy Cruiser - Pengkhususan Pengangkut Pelaut mempunyai kecekapan penghunian 200% hingga 190% Heavy Cruiser - Pelaut Terbesar mempunyai kecekapan penghunian 125% Heavy 125% Cruiser - Pelaut Moden mempunyai kecekapan penghunian 130% hingga 110% Heavy Cruiser - Pengkhususan Mobiliti Pelaut mempunyai kecekapan penghunian 150% hingga 135% Heavy Cruiser - Pengkhususan Hidup Pelaut mempunyai kecekapan penghunian 100% hingga 90% [Betulkan dan optimumkan] = = = = = = = = pertempuran 1. Mengoptimumkan pengiraan penyambungan semula dalam pertempuran. Ia akan ditetapkan secara dinamik. Mereka yang mempunyai sambungan Internet yang kerap tidak normal mungkin dihalang sementara dari laut lepas untuk memberi mereka masa untuk menukar persekitaran Internet mereka 2. Memperbaiki isu dalam peta Cincin di mana pulau tidak dapat menyekat pandangan dan kapal boleh diterangi di belakang pulau.
What is the latest version of ProcessTheBattleShip? When was this game updated?
The latest version of ProcessTheBattleShip is 3.210201, updated at 2021-02-04.
what's new in the latest version of ProcessTheBattleShip?
[New and Adjustment]
==== Technology Tree ====
1. Enable the technology tree mechanism, gain research points through combat to unlock the bottom profit of the weapon, and improve the various performance of the weapon, including the accuracy, damage, penetration, rotation speed and reload speed of the weapon
2. After choosing the technology developed, you will gain research points based on the outcome of the battle and using the ship's main weapon. If not set, you will gain free R & D points
3. You can use free R&D points or equipment replenishment to quickly replenish the R&D progress of a particular technology
= = = = = = = = design
1. Advanced hull shell will be able to automatically generate railings, and the railings can be set globally and separately
= = = = = = = = parts
1. New weapon: Japanese 51cm 45 caliber A gun (Fujimoto private case style)
2. New weapon: Japanese 12.7cm Type 89 twin-gun
==== Ship modifications ====
1. Added the "Maximum Effective Armor" parameter for all ship variants. If a deck is designed to exceed this parameter, the actual equivalent thickness of the deck will be reduced due to the hull's inability to carry it.
2. Adjusted the seaman efficiency of heavy cruisers
Heavy Cruiser - Default
Seafarers have occupancy efficiency of 125% to 115%
Heavy Cruiser - Main gun specialised
Seafarers have occupancy efficiency of 125% to 110%
Heavy Cruiser - Lightning Strike specialization
Seafarers have occupancy efficiency of 125% to 115%
Heavy Cruiser - Air Defense Specialization
Seafarers have occupancy efficiency of 150 to 140 percent
Heavy Cruiser - Carrier Specialization
Seafarers have occupancy efficiency of 200% to 190%
Heavy Cruiser - Upsized
Seafarers have occupancy efficiency of 140% to 125%
Heavy Cruiser - Modernized
Seafarers have occupancy efficiency of 130% to 110%
Heavy Cruiser - Mobility Specialization
Seafarers have occupancy efficiency of 150% to 135%
Heavy Cruiser - Survival Specialization
Seafarers have occupancy efficiency of 100% to 90%
[Fix and optimize]
= = = = = = = = battle
1. Optimized the reconnect calculation in combat. It will be set dynamically. Those with frequent abnormal Internet connections may be temporarily barred from the high seas to give them time to change their Internet environment
2. Fixed an issue in the Ring map where the islands could not block the view and ships could be lit behind the islands
Which studio developed this game?
The provider of ProcessTheBattleShip is 茕海开发组.
Can I play ProcessTheBattleShip on Android/iOS?
Now ProcessTheBattleShip is available on Android.
What languages are supported by the game?
ProcessTheBattleShip supports 3 languages including Simplified Chinese,English,Japanese etc.
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