【7/30 Phoenix Server Weekly Update Notic】
Earth: Revival will undergo interruption-free maintenance on July 30, 2025, from 07:00 to 10:00.
Maintenance Time: July 30 07:00-10:00
Maintenance Type: Interruption-Free
Affected Servers: All Servers
【Key Updates】
Store
The Outfit Store features the limited-time Dazedino outfit, at a discounted price of only 60 Energy Crystals! You can check it out in the Store!
【Weapons Development Fund】Reward Optimization Notice
The Weapons Development Fund rewards will be optimized and upgraded. Survivors can now obtain all 6 Function Cores early at weapon level 50! Survivors who have already purchased the Weapons Development Fund will receive compensation based on what they have claimed. Please be patient and check your mail!
【MINAMAL Expedition Adds Rift Trial Tasks】
1. Task Description: Survivors can dispatch MINAMALs to participate in Rift Trials and claim corresponding Rift stage rewards via mail upon completion. Each dispatch consumes Stamina x40 and Rift Expedition Key x1.
2. Reward System: Rewards are based on the highest floor achieved by the survivor in Solo mode as the target floor, with rewards matching Solo mode rewards.
3. Rift Expedition Key Acquisition Rules: Survivors receive keys when completing Rift Trial Floor 4; daily drop limit is 2, storage limit is 15.
When storage reaches the limit, you cannot obtain more keys. Please plan your usage accordingly!
【Optimizations】
1. Optimized Penetrate efficiency and Penetrate Damage for some enemies (adjusted from single-trigger to multi-trigger Penetrate Damage; total damage unchanged).
2. Optimized boss stage combat flow, removed some Invulnerable mechanics, fixed related text prompt description issues, and optimized some skill effects and damage.
3. In Starchase mode, MINAMAL combat levels have been reduced.
4. Optimized detail displays for weapons, Power Armor, and MINAMALs in Starchase.
5. Optimized Phosphorus Peak scoring experience: victory grants 50 points, defeat grants 25 points, in addition:
1)Players with more than 1,500 points will no longer gain points upon defeat.
2)Players with more than 3,000 points will lose 15 points upon defeat.
3)Players with more than 5,000 points will lose 30 points upon defeat.
4)Players with more than 7,000 points will lose 50 points upon defeat.
6. Adjusted Phosphorus Peak's weekly Sunday Peak Night double points event time to 19:00-22:00.
7. Reduced boss health in Party Peril - Stage 2 Rescue Operation to lower difficulty.
8. Cloud Battlezone Optimizations:
1)Reduced point requirements for claiming node occupation chests, and now supports entering Showdown Node retry mode for challenges even when points haven't reached the occupation chest claim threshold.
2)Reduced boss Attack values in Showdown Nodes.
3)Optimized model display distance in Trial Nodes.
4)Optimized teleport position when exiting combat.
5)Enhanced the buff effectiveness of Trial Node - Power Armor Link.
9. While in Sundale Haven, you will now gain the Haven's Protection effect, continuously restoring Health and Condition while in this state.
10. Elite Battleground and Starchase now have increased Fighter Medal acquisition rates for sustained combat. Victory rewards increased from 20 to 40, draw rewards from 15 to 30, and defeat rewards from 10 to 20.
11. Elite Battleground daily reward spoils have been adjusted to grant random Legendary quality Source Cards instead.
12. 4-star Enemy Element Weaknesses in Immortal War have been adjusted to fire, ice, and acid.
【Bug Fixes】
1. Fixed an issue where some attribute tooltips were displaying incorrectly in the Attributes panel.
2. Fixed an issue where Falcon Module Slot V description didn't match its actual effect.
3. Fixed an issue where player outfits were displaying abnormally in Elite Battleground.
4. Fixed an issue where player names were displaying abnormally in Elite Battleground.
5. Fixed an issue where Pyxis's Frostbite status icon was abnormally displayed above teammates' heads.
6. Fixed an issue where Trial Node buffs were not taking effect in Desert Battlezone.
7. Fixed an issue where Command Center tasks in Adventure Training could not be completed. Changed completion requirement to any difficulty of any challenge instance.