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Rizline (Global)
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The game f...-VirtualGuy's Posts - TapTap

94 View2025-10-23
The game focuses more on perception and sensitivity. Just tap anywhere on the screen to the notes reaching the judgement line.
Firstly, the hold notes. Their gimmick is MEMORY. That's right, you have to remember which finger you used to hold one note. Thing is, it's moves left and right while our finger stays the same place (even if you improvise by moving your finger along it, it would be awkward and sometimes the hold notes teleports/glitches out for visuals) the situation happens pretty often when the hold note is on my left but I held it with my right so when a note came to my right I HAVE to hit it with my left finger. This is a simple example. The actual gameplay is more erratic and rapid for visuals.
Secondly, DLCs. There are currently 2 packs "Disc 1" and "Disc 2" in which "Disc 1" is the base game with about 30~ songs and "Disc 2" is the expansion of the base game with currently about 10~ (Not completely updated yet)
"Disc EX" has a lot of singles and a dollar for one song is pretty fair. Not too cheap or expensive. What kind of weirded me a bit of that the Collab songs from other rhythm games or artist is not packed together. No little discount or event for F2P who paid for the base game (coming from a guy who already owned 10 singles lol)
Lastly, a compliment. Pigeon games have been providing FREE stuff for Phigros. Rizline is a success for it's beautifully crafted UI and Charts (NGL very good) so to support them, they may have to ask us for some money and we can get  some of the most unique gameplay and fun gimmick. Heck, I showed how the game goes to my friend and he's like "Why is the scoring system over 110% lol"
Overall good game, has a learning curve which will get hard on some charts but once you master it, the game is a good Time-Killer.
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