The plot is supported by an extremely high amount of text, while there are a very large number of options. Each option affects the development of the game.
Combat is very traditional turn-based, with the number of roll points enhancing or weakening your power. The game also has equipment and trading, as well as personal ability growth system. The game has a main and side storyline, monster and prop artwork, plus an achievement system.
This is a very hardcore game. It will take a lot of time.