Initial Mercenaries: First Circle of the Ring
They are not heroes, nor are they worthy of any epic chronicle—
Yet every expedition, every turning of the cycle, begins with these ordinary souls taking the very first step.
Green-Tier Mercenaries
Traits:
• Easy to obtain, low development cost, ideal for early-game team building
• Simple weapon-triangle interactions
• Remain useful later as tactical substitutes, fusion materials, or lineup fillers
Quick Rules Overview
Movement:
- Infantry: 2 tiles
- Cavalry: 3 tiles
- Fliers: 4 tiles (can cross terrain obstacles)
Advantage System:
- Archers > Fliers
- Lances > Swords
- Swords > Axes
- Axes > Lances
One-line memory trick:
Fliers fear bows; swords fear lances; axes fear swords; lances fear axes.
(Or: Bow → Flier, Lance → Sword, Sword → Axe, Axe → Lance)
To read more on Annulus Steam Page: https://store.steampowered.com/news/app/2445840/view/533242239499895350?l=english