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Dragalia Lost
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Dragalia Lost - User353759628's Posts - TapTap

827 View2021-12-12
After around 100 hours of playing, I'm generally enjoying the game so much.
Pros:
- Good story, actually I haven't even skip a single cutscene
- Intense fights and good level design (albeit a little too short)
- Much more f2p than any other pure gacha game. Every first complete gives you 25 wyrmites, and you need 120 to summon once, so that's fairly easy considering the short levels
- The castle is a great change of pace, if you happen to have an intense fight then getting some building is much more fun than i'd expected
- Various mode and events to choose from, and the story mode also get more later on
- Great graphics
- The rpg elements are much more complex than i'd expected from a Nintendo game, you can upgrade adventurers, weapons, dragons, wyrmprints and they also add many things later on (mana spirals, etc) to keep the game more thrilling
- Daoko music just slaps, the menu song just stucks in my head
Cons:
- The game size is really big for a mobile game (as of now the file size is about 8.5 - 8.7 GB)
- The control is just okay. The swipe-and-tap one-hand control just isn't very intuitive, and the dodge sometimes doesn't work
- Difficulty really spices up with later quests, especially the Dragon Trials and Agito ones, like you have to be a legend to be to clear these quests. And for all the wrong reasons. I have a very hard time trying to clear one quest and that takes me about 1-5 days (or even a week) to clear a new quest (and don't forget that you can't use skip tickets on these quests)
- Speaking of skip tickets, they are hard to grind as hell and you can only have 6 per day, if you want more you have to use diamantiums which is just dumb considering you need to clear quests over and over and over again to grind for materials
- Hard to find players in co-op mode (except raid battles)
- Diamantiums are fairly expensive
- The summon rate is fairly low which is a trade-off for being easy to grind for wyrmites, and the wyrmsigils (the insurance system) is ridiculous. You have to summon 200 times to get enough wyrmsigils to choose one featured adventurer or dragon and this is hard as hell, the banner only lasts for about 7-10 days and sometimes even just two days
Conclusion: This is a good rpg gacha game and if you want a f2p gacha game, this game is for you.
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๐ŸŽฎ Gameplay: Absolutely Delicious. ๐Ÿ“– Storyline: Will keep you hooked. ๐Ÿ•น๏ธ Controls: Fluid and intuitive. ๐ŸŽจ Graphics: In it's own league. ๐ŸŽต Sound: Suitable and engaging. ๐Ÿ‘Ž Cons: I don't have enough storage anymore ๐Ÿ˜…๐Ÿ˜… All in all, this is still the best gacha there is and a pioneer of sorts.
GG Zayan832024-04-06
๐Ÿ‘ Pros: FIrst Impressions are significant for a player to consider more play time as such the game has hit the nail spot on ; from delivering smooth combat experience within minimum specifications to providing an immersive storylineโ€“it has got all covered. Still not enough for you to consider? then let's discuss a little more, shall weโ€“ ๐Ÿ•น๏ธ Controls: Are you exhausted of games that excercise importance on controlling a character and desperately looking for a respite where you would sit back at your comfort to relax and only/occasionally use dashing moves in response to certain situations?, then this game has the right placement for you as it relies more on the "targetting and unleashing" combat style which makes it semi-automatic ( full-automatic at stages ) as such you longer need to "control" your character in the conventional way, unbinding you from that workload.
Eve662024-05-01
There's opportunity but needs lots of work
the only reason I'm still playing and what I really love is the storytelling and expression and antics and animation each character makes gives that anime feel like you're part of their world. this is rare in gacha games i played where majority of them looks like cutouts placed on a background. this is totally different. this character interaction for me is immersive. i like the combat system, all characters are fighting on the field and there's no need to switch out which is rare in gacha and i truly appreciate that. controlling on mobile can be difficult and there's just no option to customize the buttons. if you have big thumbs like me, its a problem coz button layouts are too close to one another I tend to tap the wrong buttons. hope they fix it.
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