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Noah’s Heart
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Noah’s Heart - Festus Ade's Posts - TapTap

1K View2021-12-22
Great game so far.
Having played for a couple of hours I'll have to say great job from the developers. The environments are well done and there have been a lot of attention to seamless exploration. The short loading times are great and the option to disable auto right from the starting tutorial is just fantastic. The games dies fall short in the performance department due to the crowded servers and the lack of characters rendering and lag is a major problem at the moment. My device is past the recommended by a fair bit but the game can be described near unplayable around the starting town.
I'm giving 3 stars for now and I'm hoping the performance problems and render issues will be fixed. Open world mobs don't spawn in as well which makes doing anything outside the story quests and dungeons lackluster and I think that should be fixed. There's also an issue with grass and terrain rendering which gets annoying.
These are issues that should be worked on and not a complaint as this is a Beta and I hope most of these issues are addressed.
Heading back in.
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I know the game is in CBT but almost all cut scenes have no BGM and the only voice over sounds will come from the main character. The cut scene animation is good for a mobile game but the lack of music just makes me skip it, something I rarely do because I LOVE lore and stories in games. Music and sound effects are repetitive and boring. EDIT. Sound is fixed after I reboot my phone, weird fix but it worked.
NekoMancer1K2022-04-27
very good game 👍
review : i played the beta the game is very good and fun it run smoothly and overall it very fun to play and im big fan of the game things to improve : 1 -making the lvl bar smaller and puting it underneath the ammo would be much better 2 - adding a zoom or camera high option the character look small 3 - adding the option to enable and disable auto target when fighting bosses it become annoying
klachnkov1K2022-09-02
Agree with the comment that it isn't as optimized as DR and not much interaction with objects yet. While playing the beta I also experienced bugs like phasing inside walls, but that's understandable since it's still a beta. Just a little more polish and it's a 5 for me. That the map is a globe and so loops in on itself, unlike a lot of open world games that have flat maps is the best draw for me. It felt really immersive and I think the dev team did well with the "adventure around the world" theme. I also loved that to ride the trains and the ship you physically put your character on the train/boat, rather than getting on it via a menu. Also felt immersive. Finally felt like a true proper open world unlike DR's loading screens. While there are loading screens if you teleport it's optional. I took the scenic route and jumped off from the mountains in Olmec Rainforest and hovered to Al Freiza Desert over the sea without taking a boat, and the game let me. I have a lot of praise for the climbing and physics engine. I hope in a future update you add even more continents or at least more naval content because there's a lot of unused space in the sea.
Corinth1K2021-12-26
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