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LifeAfter: Night falls
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LifeAfter: Night falls - Irokami Akusekai's Posts - TapTap

1K View2022-02-09
Graphic: Nice and smooth
Open world aspect: I love it
Item farm restriction: Understandable an not to low
Multiplayer: Exactly what I want
Survival: In my oppinion the damage from enemys is a bit too low, like if a bear attacks you you could die because you loose so much blood but it's overall very realistic with the sicknesses and so on
Pay to win: You can buy items but you can't buy expirience and knowledge
Improvement: If you don't already planed it it would be nice if the skill system is expanded. Like this: After 5 days of survival (in game time) you get an effect that it takes 20% more time for you to get sick because your imune system is strenght from all the fighting and hard weather conditions. Another example would be: because of all the time you spent (breaking 500 rocks/ore vines) awith extracting minerals you are more carefull while doing this and because of that you get 10% more minerals from rocks/ore vines. Would be pretty nice if such a skill system would be aded to the already existing skill system.
But anyways: you are doing a great job
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CHARLES JERICHO
CHARLES JERICHO
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smooth?😂😂 the game lags as hell in 12gb ram mob

2022-11-13

JP
JP
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Does it have multiplayer

2022-10-02

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The idea of the game is very innovative and infact the first of its kind.Yes the game has a long way to go but with how it's looking I see some real potential.To the dev:- First off the shadows and lighting overall look great apart from your characters shadow which is highly pixelated but reactive.Pls work on that,Next is the positioning of the houses along with some other objects look like they are floating which looks kinda wonky.The open world concept is really incomplete without a minimap or a map of some sort,so that's a feature yall need to add soon.Also the movement of your character feels a bit rigid as if they're sulking whereas the head turning speed is very fast as compared.These need some sort of calibration with each other. You need to add animals at some later points as they can add to the realism as well as form a companion system.Night time is really dark which is not good as the game does not provide you with a light.THB the game should have a battle royale kind of character movement(COD for eg as there is a slide option available) with open world concepts.Cant wait until yall start the crafting system.For some reference you can look at other survival games like ARK survival evolved or Last Day On Earth.However I must warn you that if you go too far with the game you can make the game way too high end reducing your player base.Apart from that the graphics need a fine tuning to them as they look pixelated.If I find any more things I will update my review.4 stars for the good luck.
Papastar3K2021-11-19
Graphics amazing it gives you the feeling of being immersed in that world not just through your eyes.I enjoyed the fact that you are able to switch between different kind of weapons and skills at any time you want.And I haven't experienced any lagging which is a plus. The story is quite interesting and the fact that you choose to play in one of the 2 faction makes it unique for either of your choice.
EchoBloom7192023-08-18
Graphics amazing it gives you the feeling of being immersed in that world not just through your eyes.I enjoyed the fact that you are able to switch between different kind of weapons and skills at any time you want.And I haven't experienced any lagging which is a plus.The story is quite interesting and the fact that you choose to play in one of the 2 faction makes it unique for either of your choice.Tutorial is kind of minimal and I haven't found an option to explain more on how to go about.The menu is a bit clustering and makes you confused on which is actually the main story line as you see the title with tagg main story but if you go to quest button you will actually find the main story quest.I am not a fan of too many "professions" you have to develop like mining ,plant ...etc all taking time as it's not automatically picked.It is hard to advance equipment wise and level wise,as I couldn't get a clear picture of how to go about it straight foward in obtaining equipment .I would have preferred a system where you get the equipment in quests and then proceed to upgrade it to obtain a certain degree of quality equipment than to use so much time and effort to make one equipment that is low quality.It has great potential.A menu that is simple ,clear will help the player engage easily.An introduction to activities as dailies and events should as well be introduced step by step as the character is growing  .As to not over burden the beginning of gaming experience.Thank you.
EchoBloom1K2023-08-18
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