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BLADE OF GOD
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Blade of God : Vargr Souls - OniOn's Posts - TapTap

686 View2022-04-06
I want to suffer! Death, more death will make me stronger!
Even with full stamina I can only dodge 4 times. When I hit the final boss in chapter 2, Manny was doing insanely high damage. His attack range was so large that I had to dodge many attacks or I would die. Manny's three strikes, no two or three dodging I simply can not run away. The nightmare didn't end there, followed by another jumping whack with such a wide range that I simply couldn't dodge in time. I was dying over and over again, it was too painful!
Pros
+ Engaging storyline
+ Rich character skills
+ Excellent CG
Cons
- Bad controls and dodging
The dodging action in the game is really useless, not only makes my character's movement not smooth, but also does not get the clear feedback that can dodge the skills.
- Rough modeling
Most of the European and American style modeling is rather wild, plus the modeling accuracy is not high, resulting in not easy to attract people. Sometimes high picture quality is enough to attract a lot of players, or why there are so many ACGN game lovers. (So the details of this game's graphics will be more perfect if they can be more exquisite.)
- Combat design to be improved
Combat is relatively static, for example, the first boss I can dismantle arms and legs, but need to consume to a certain amount of blood to perform qte, and not precise strike the corresponding parts. The subsequent skeleton king, two-sided man and so on is also, although the opening of the five-dimensional map did a great job, but completely did not show the features of the boss should have. Although there are stages of the battle, but there is no corresponding strategy.
- Dubbing problems
I appreciate the developer's sincere desire to do the dubbing, but the emotion and tone of the characters' dubbing is sometimes quite incongruous. The voice acting is what makes the characters express more emotion. Please don't have abrupt and strange dubbing, so that the game experience will be better.
- CG lack of skip button
When playing the level repeatedly, I have to watch the CG again and need a button to skip it.
Overall, the game is not a good balance between suffering and pleasure. The idea of staged boss battles is good, but it lacks some exclusive strategies. Even though I passed the game, but less feeling of achievement. In addition, the control experience is not smooth, but also needs to be properly optimized.
Having said that, I still hope the dodge can be restored faster, I just hope to dodge a little more often. Please keep up the good work, I'm looking forward to the new work of this game.
I need more torture and pain!
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