• Magic: The Gathering Arena ⎮ @jake Frankly, I always feel intimidated when I start a card game because you have a good amount of things to learn. It’s good that Magic: The Gathering Arena has a nice and clear tutorial as well as a friendly UI to help me get started.
So, for a person who didn’t really play the physical MTG, I think this mobile version is fun. It is a decent and competitive build-your-deck card game with stunning visuals. The downside is that it freezes and forces me to quit from time to time, and it seems that I’m not the only one getting this problem. Some people complain about the shuffling issues (getting too many lands), yes I'm also experiencing this. So the dev should probably consider fixing these problems.
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The game is set in the year 2047, where six factions rule the world. I will choose 24 cards from my deck and use a variety of strategies to deal with unpredictable situations. Compete for strategy points and win.
Hundreds of original cards with beautiful artwork charmed me when I first entered the game. I could enhance the deck and create a unique experience in Research Lab mode. The game developers prepared well-designed brain-teasers in Puzzle mode to earn cards. I recommend completing these levels first so that I can get many cards. Countless cards can be customized with a variety of new strategies. I also like the control of the game that it's easy to play with one hand.
Of course this game has some cons in my opinion such as poor balance of different decks and the economic system is worse than before.
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• Hearthstone ⎮ @Naxxramas ● The new king of the collectible card games.
● Excellent classes, card design, and combo design make a huge amount of tactics available.
● In addition to their original game mode, Blizzard would add new game modes frequently and regularly
● Hearthstone releases new expansions at a rapid speed.
I played Hearthstone for eight years with several hiatuses. When I try to seek some new collectible card games, I’ll always come back. To this day, Hearthstone is still the best.
Before Hearthstone was released. Magic The Gathering and Yu-Gi-Oh! were the most popular collectible card games. In my opinion, they are all excellent card games, but Magic the Gathering is too hard to learn and Yu-Gi-Oh is unbalanced. Hearthstone finds the perfect balance to make sure the game has enough tactical elements and not to make the game too hard to get started.
If you have never played Hearthstone and wonder why so many people like it. Some might tell you there are a lot of cards and tactics available in Hearthstone or Hearthstone releases new expansions frequently and always gives some new modes. But for me, it’s simple, several times, I only have 2 or 1 health. Only one card in my card pile that can save me. Then I turn on the music and pray for God's blessing. And It came true that I got the card I needed. That’s the charm of collectible card games.
If I must point out some flaws, there are not many Hearthstone new players now. As a new gamer, it's frustrating to compete with a group of old players.
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• Yu-Gi-Oh! Master Duel ⎮ @Alex First, I'm not going to talk about decks such as Eldlich, Zoodiac, or what are the tier 1 arena decks. Because I am really not good at reviewing decks, Master Duel is not friendly and easy for beginners, but there are guides (videos) for all decks if you want to get in or already own one.
Let me talk about the Master Duel directly, as I’ve played Duel Links before. Compared to Duel Links, the music, scenes, special effects, the summon animation, and Monster 2D animation are all well developed with great progress. The main interface is simple and clear, with the completion of functions. Overall, it gives a very comfortable experience.
We know that Yu-Gi-Oh is a fairly complex card game that requires continuous learning, so the threshold is high. The advantage of this game also becomes the disadvantage, is the decks.
If you want strong and popular decks, you need to buy packs and draw them. To cost much or less depends on how many core cards with UR or SR rarity are required. Also, Master Duel has lots of new cards, and they constantly update packs. If you keep playing, you'll have to collect more decks.
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• Shadowverse CCG ⎮ @MicroProse Shadowverse' is a mobile TCG that gives the fun of fierce brain battles.
This game, developed by Cygames, is a game in which you choose one of eight leader characters, form a deck that the leader can use, and play strategically against your opponent. If the opponent's leader's HP is exhausted in a match, the game is won.
In 'Shadow Bus', the evolution system that improves the card's ability melts into the fun of using a leader equipped with each play method in the existing TCG style, delivering the fun of brain battles through immersive battles.
Users basically choose a reader that operates the card. There are a total of 8 leaders in the game: Elf, Royal, Witch, Dragon, Necromancer, Vampire, and Bishop, each with their own cards and unique skills.
The beauty of this game is not only to select and operate a leader, but also to understand the characteristics of the leader character appearing in the opponent.
Each leader possesses unique abilities such as necromancer, which enhances attack power by gaining an advantage in card usage points or destroying cards, chanting cards with stronger characters appearing after a certain turn, and absorbing stamina. Therefore, even if the deck is configured to suit my fighting style, I have to carefully select the card by carefully examining the opponent's leader's special abilities and exclusive cards.
In particular, it is essential to familiarize yourself with the card of the other party because some of the cards used by readers have status effects that differ depending on the situation or reveal the characteristics of each reader.
The second characteristic of 'Shadowverse' is the evolution system. In general, in TCG, it is important to have an advantage over the opponent and to offset the cards. Evolution increases the fun of this strategy.
This system can be used 2 times for the first hole and 3 times for the second hole. When used, the ability of the follower card that acts as a unit is increased based on HP and attack power.
Depending on the battle situation, users can evolve weak cards to supplement their power or apply a stronger attack to the opponent at the right time. In particular, there are cards that activate their potential when evolving, giving vitality to users' fierce brain battles.
In addition to this, Cygames is operating an official deck construction site for users who enjoy building decks themselves. This site has a simulator where you can easily check the descriptions of 600 types of cards and try to build a deck.
If you build a deck, you can save it as a code number. The code number is convenient to apply and use within the game or to exchange opinions with other users in the Internet 'Shadowverse' community.
As 'Shadow Bus' is a game that contains strategic brain battles, it has the disadvantage that it is not easy to understand all the cards from the beginning of play. However, if you want to enjoy the fun of strategy with sufficient understanding of the leader, utilization of evolution, and deck composition, this is a good game to enjoy slowly and with time.
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