1. Add tap touch controls. Like vainglory, this will get you the closest to dota 2, and will attract a lot of players.
2. Add buybacks, be unique. Add buybacks to make the game interesting and to make it more tense and longer.
3. I hope there won’t be a jungler, if there’s a jungler, the power should be equivalent to a support or offlaner, not like other moba games where they carry the team.
4. Reduce the cd on blink dagger. I’ve heard it’s somewhere between 45-60.
5. You should have made the map like dota 2 where dire starts on the right. Why do both teams start on their left side of the screen? Make the other team start on the right side of the screen.
In a nutshell: This game is supposed to be unique. The only reason players would be attracted to this is because it stands out from the rest of mobile moba games, just like how Dota 2 stands out from the rest of other moba games. Make it look like dota 2 as much as possible (I’m aware of the trademark issues though). Take note that most of your players will probably be from the Philippines where it has a large player base of DotA and Dota 2 players.
Bro its Mobile why you suggesting to start on right side, you telling us to move joystick downward hello are dumb???
2022-08-16
hey bro remember, this is mobile games, u must understand how mobile game players like to play. simple and fun. about thats analog is the right choice. don't need to replace with tap touch controls. because thats will kill the game quickly because how hard to play it and make quick to boring. likes Vainglory. RIP
2022-08-12