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Announcement - Closed Beta Test II April 29 Version Update

Announcement - Closed Beta Test II April 29 Version Update

5K View2022-04-29
Dear Torchlight Hunters,
For the current Closed Beta Test II, we emphasize testifying the newly developed seasonal expansion gameplay Dark Surge's mechanisms and its engagements for players to dive deeper into hero builds. At the same time, we are also closely monitoring talent, skill and gear balancing with all the gameplay data, we welcome all gameplay feedback! 
Torchlight Infinite CBT2 will go under one-hour server maintenance from April 29 7:00-9:00 CST, for bug fixing, and an adjustment to the core talent Open Wounds and ailment damage Wilt. 
Fixed Bugs: 
• Fixed the abnormal gain of ailment damage from minions, sentries and Youga's illusions; 
      (• A major difference between CBT2 and CBT1 is that ailment damage including Bleed, Ignite and Wilt no longer inflicts continuous damage, meaning not reaping. Leaving only DoT such as Frost Terra can be reaped. We also found out that while heroes themselves are unable to inflict ailment damage minions, sentries and Youga's illusions were able to do so, this will be removed altogether.)
• Fixed the issue of unable to perform free single pulls after placing a filter label;
• Fixed possible force quit when switching the game to background; 
• Fixed possible force quit when opening hunter details from Hero Ranking; 
• Fixed possible force quit when enchanting; 
• Fixed possible force quit when entering Help.
Talent Adjustment: 
Core Talent - Open Wounds:
• Previously: when hitting a bleeding enemy, adds 20% of the current Bleed Damage as the extra final Physical Damage; 
• Is now additional 5%.
In this beta, Bleed damage can be stacked by both "additional physical damage" and "Bleed damage", yielding to some superb performance of in later stages. Together with Wound Tear, damage output can amplify beyond our expectations. Thus, we decided to decrease Wound Tear's magnification. 
Damage Adjustment: 
Wilt: base damage adjusted to "2.5% damage on hit" from "10% damage on hit". 
Wilt damage is inflicted by Erosion damage on hit. In the current beta, erosion damage has great performance, causing the 10% factor, when stacking to a max cap of 50 stacks to be overly exaggerated. Thus, we decided to decrease Wilt's magnification. 
Thank you all for your efforts in helping us to make the game better, an in-game reward will be issued to everyone for this server maintenance. We are running this closed beta to testify gameplays and mechanisms, which will result in frequent adjustments and maintenances in the near future, thank you again for your understanding. For all the other feedback, we are working hard on optimization as well.
Mentioned games
Comments
BHL LL
BHL LL
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7

你好,我在游玩的时候发现,给怪物上的诅咒,异常状态无法很清楚的看到,几乎是透明的,能否在BOSS的血条处加入debuff的图标,谢谢。

2022-04-29

丨霖丨
丨霖丨
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4

这一波更新直接把流血和腐蚀砍死了,不给补偿说的过得去?我可没点能洗了只能砍掉重练?

2022-04-29

D@rkwingDuck
D@rkwingDuck
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3

Can we get an auto pick please it's so annoying picking up one-by-one

2022-04-30

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