[DOGE]
"...Bully his way in just like a major rocket tank! Dunking on the opponent's head!" "He made a poster out of this guy's face!" The familiar and unfamiliar commentary flashed back in time to that summer 10 years ago, when we were all hot-blooded basketball kids and "One Man One City" contributed to the diversion and individualization of fans./"......Bully his way injust like a major rocket tank! 在對手的頭上扣籃!" "他把這家夥的臉做成了一張海報!" 熟悉而又陌生的評論閃現在10年前的那個夏天,那時我們都是熱血沸騰的籃球少年,而"一人一城 "也促成了球迷的分流和個性化。
At the same time, the epoch-making work in the history of 2k series: NBA 2k13 also came into being. For many people, 2k13 is not the best 2k series game in their mind./與此同時,2k系列歷史上劃時代的作品:NBA 2k13也應運而生,對很多人來說,2k13並不是他們心目中最好的2k系列遊戲。
The problems of shooting too easy, defensive difficulties, and invincibility of the back are really the big drawbacks of 2k13. With the continuous development of the 2k series, more beautiful 2k basketball games are sure to come out. But in this vicissitudes of change, I still prefer 2k13.
I still like to play 2k13 shooting brush into the kind of brush cool feeling, and after the 2k series of games, shooting was significantly weakened, which is not good for people who like to solve problems with shooting.
I still like the operation of 2k13 in which the opponent is thrown away after a change of direction, even though it is very flashy.
I still like the classic yellow theme box of 2k13, comfortable, beautiful, and with Jay-Z music.
I still quite like the feeling of experiencing the big package in career mode and then ravaging the opponent with constant back and cuts.
In short, I'm grateful that 2k13 exists in my life.
Whether the difficulty is Professional or Hall of Fame, whether playing point guard or forward, the fun is always there and never leaves.
No matter how many career games I played, how many times I planned the rise and fall of dynasties, I always look forward to the next second of the future
2k13, really can also make people so obsessed.
[Love]
Although 2k15 after, 2k began not to think about progress, generation for generation skin nothing new, but 2k series is still the basketball game irreplaceable works, when we slowly become old, the body is not enough to complete the previous fancy and usual action, can only be pinned on the game replica, or perhaps NBA2k series has gone beyond the game itself, especially for basketball fans./投籃過於簡單,防守困難,背身無敵等的問題都確實是2k13的大弊病。隨著2k系列的不斷發展,更精美的2k籃球遊戲都一定會面世。但在這滄海桑田般的更替裏,我還是更喜歡2k13。我還是挺喜歡玩2k13投籃刷刷進的那種刷爽快感,而之後的2k系列遊戲中,投籃被明顯削弱了,這對喜歡用投籃解決問題的人,可不太妙;
我還是挺喜歡2k13裏刷著刷著變向然後對方就被甩沒了的操作,縱然它很浮誇;
我還是挺喜歡2k13那古典的黃色主題框,舒服、美觀,還配著Jay-Z的音樂;
我還是挺喜歡在生涯模式裏體驗大包大攬的感覺,然後用不斷的背身和切入去蹂躪對手;
總之,我很感謝,我的生活裏,能有2k13存在
不管難度是職業還是名人堂,不管打控衛還是前鋒,樂趣始終在那裏,不曾離去
也不管我玩了多少場生涯比賽、策劃多少次王朝興衰,我始終期待下一秒的未來
2k13,真的也能讓人這樣癡迷。
[Mm-hmm]
盡管2k15過後,2k開始不思進取,代代換皮毫無新意,但2k系列仍然是籃球遊戲不可替代的作品,當我們慢慢變老,身體也不足以完成以前那些花哨且平常的動作,只能將其寄托在遊戲中復刻,亦或許NBA2k系列已經超出了遊戲本身,特別是對於籃球愛好者而言。
With an irreversible trend, in line with the purpose of high restoration end game, NBA2k hand tour was born, more convenient medium of play, easier way of operation and richer card system, so much so that I directly skipped the novice tutorial to enter the actual battle, when the familiar opening dribble mirror appeared again, I knew that everything was back, shooting bars, dunk bag, commentary words ... seems to be the original flavor, even lying can also experience this sense of competition./隨著一種不可逆的趨勢,本著高還原端遊的宗旨,NBA2k手遊也隨之誕生,更便捷的遊玩媒介、更簡易的操作方式以及更豐富的卡牌系統,以至於我直接跳過了新手教程進入實戰,當熟悉的開場運鏡再次出現,我就知道,一切都回來了,投籃條、扣籃包、解說詞…似乎都是原汁原味的,甚至躺著也能體會到這份競技感。
And after playing for 100 hours, I suddenly felt a void that I have never felt before, perhaps for end-game players, cell phones bring a sense of visual impact and operability far less than PC (of course, this is also a reality that can not be avoided), or perhaps a sense of powerlessness that seems to have grabbed the former self but still let him slip away, perhaps everyone is nostalgic once NBA and 2k or even basketball itself brings We are nostalgic for the good memories and touching, and inadvertently put them in the 2k series of games.
Jordan's GOAT miracle, Kobe's Fade away, T-mac's elevate jump shot, Olajuwon's dream shake, Mutombo's finger wagging, LeBron's comprehensiveness, Duncan's steadfastness, O'Neal's crushing, Curry's three points, Garnett's roar, Westbrook's passion, Durant's coolness, Joe Johnson's big heart, Nowitzki's stability, Harden's scoring ability.../而在玩了100個小時之後,我突然感覺到了一種前所未有的空虛,也許對於端遊的玩家來說,手機帶來的視覺沖擊感和可操作性遠不如PC(當然,這也是無法回避的現實),也許是一種似乎抓住了曾經的自己卻還是讓他溜走的無力感,也許大家都在懷念曾經NBA和2k甚至籃球本身帶給我們的美好回憶和感動,並在不經意間把它們放在了2k系列的遊戲當中。
[Awesome]
米高佐敦的GOAT奇跡,高比-拜仁的後仰,T-mac的干拔,奧拉朱旺的夢幻腳步,莫湯寶的搖手指,雷霸龍的全能,鄧肯的堅守,奧尼爾的碾壓,柯瑞的三分,加內特的怒吼,威斯布魯克的激情,杜蘭特的冷靜,喬强森的大心臟,諾維茨基的穩定,哈登的進球能力...
Quietly, these scenes flash by, like a long and fragmented film reel or a magnificent symphonic epic. And in the game you may have played these roles to continue the legend, the audience who cheered for you, the fans who were convinced by you, the commentators who cheered for you ... 2k has always focused on restoring the ultimate in realism and smooth and unique operability, which is one of the most heartwarming points for me as a 2k player for nearly a decade. Although the recent 2k series let us very disappointed, EA's live series also has a small recovery trend, but in fact, mention the basketball game, the first time in the mind will probably be the NBA2k, it has become a basketball game masterpiece or even a symbol of the future will always be ....../靜下心來,這些場景一幕幕閃過,像一沓漫長而碎片化的電影膠卷或是一曲恢弘壯闊的交響史詩。而在遊戲中你或許就扮演了這些角色,續寫傳奇,為你喝彩的觀眾、被你折服的球迷、替你振奮的解說…2k一直著力於還原極致的真實和流暢獨特的操作性,這也是我作為一個近十年2k玩家最心水的一點。盡管最近的2k系列讓我們非常失望,EA的live系列也有小幅回暖的趨勢,但其實提起籃球遊戲,第一時間浮現在腦海的極大可能還會是NBA2k,它已經變成了一個籃球遊戲的代表作甚至是象征,以後也一直會是……
2022-05-14
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2022-05-14
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2022-05-31
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