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Zoophilia is where l gave up

Zoophilia is where l gave up

760 View2022-05-21
Game is a mix of idle and active gamepla. There are dailies to do and plethora of side activities, there are timeconsumig guild activities, there is dorm, there are VIP levels, there is equipment that is being enchanced by combining with other equipment, there are units that are upgraded by merging with other units, so lack of dupes may hamper your progress. Its all really average and tedious with very nice unit profile art. And then, at level 50 you unlock animal, that upon reaching level 120 turns into a busty half animal half woman. Jesus christ on a bike, there are no words for this zoophiliac degeneracy.
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After getting to level 100, I realized this game was exactly like a museum. Decent to look at, but DO NOT TOUCH. Extremely boring combat mechanics and God AWFUL sound effects and animations. I've tried all the weapons, and their animations and sound effects are completely off sync and poorly animated in general. Skills you use that look intense, have almost no sound effect. For example, the sword skills all sound the same, as if your character is using a cheap stick. The gun has 1 or 2 decent sounds, and the flamethrower skill you cant even hear it. The fairies voice overs are all louder than all your skills.
Machine-Gun Rose1K2021-12-07
This games is good for people who have a LOT of time on there hands. Once you get to beaverley the bear, and afterwards leveling up hobbies takes DAYS to do. Same thing with jobs, except it's less extreme. Btw if you plan on completing the game, I Highly recommend going on tons of dates. At least 20,000+. To do this, simply reset a TON of times, until you get a high enough multiplier. The reason for this, is the last main girl, Qperkiness, or something g requires that. All in all, good game
gitochi1213812023-11-13
This game has one if the most boring gameplay I've ever had the displeasure of experiencing. Missions are a clustered mess with some of the dialogue being illegible, the plot itself is rather flat in that there is no consequence of action when all adventurers in world can just be brought back by the god of adventure. I understand it's probably to explain how and why player can just recover after dying but making it part of the plot just makes all confrontation shallow at the absolute best.
Synrec1K2023-10-17
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