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Undecember
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Undecember - santo's Posts - TapTap

2K View2022-05-24
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Hack and slash games are not fundamentally complex games. It just repeats the method of beating a lot of enemies indefinitely, so it's a bit boring compared to a typical RPG. To put it bluntly, would you call the hack and slash game a sleeping pill game? However, there are many differentiating factors in the simple way to beat monsters, and by changing the farming system, which is the pinnacle of hack and slash games, each game can have a different flavor.
The differentiating factor as a hack and slash adopted by Undead is a growth system that does not limit occupations and a skill run system. First of all, there is no concept of a separate profession for an undecember. If the user raises a sword, he becomes a swordsman, and when he raises a bow, he becomes an archer. The skills that can be used vary depending on what kind of weapon you have, so you can choose a weapon you like while trying out various weapons during the growth process.
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2.Act StageIn this game, there is a different story for each act, not the season update, which is the basic route of mobile RPG.Accordingly, users can enjoy various stories and become more immersed in each stage. (Of course, it is difficult to understand the story because only Korean is supported now.)
In particular, the advantage of the act stage is that rather than repeatedly cultivating characters, rewards are determined according to each season's achievement level, and users spend more effort and time cultivating one character, so continuous play is possible.
3, hack and slash element
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The game miraculously doesn't have any auto-combat elements. Of course, I am also a user who hates the automatic battle system, but on the other hand, without the automatic battle system, the play becomes quite difficult.However, the game has surprisingly overcome this difficult part very well. You can designate one main skill as an auto-combat, but you have to click on the other skills one by one. In addition, it is a game that perfectly implements skill cooldown and skill tree balance so that users can feel the hack and slash element of the game.
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Overall Review:One of the best action RPG games I've ever played in all respects. In particular, the charm of this game is that the developer knows the direction the user wants and executes it. Although it is not a mobile game, Lost Ark also made many users a fan of their game because of the developer's knowledge of user's inconvenience and quick solution to it. This game is also like that, and I think that's the reason why users like this game.
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User432369749
User432369749
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2

please If there is any news on the status of A global release for Undecember or at the very least an English language pack I'm looking everywhere. I'm currently playing this game without ANY understanding of the language and still believe it to be one of the best arpgs I've ever played. I can't wait until I actually understand the items and upgrades systems that I currently can barely even muddle my way through.

2022-07-16

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A very addictive hack-and-slash game with so much to slash for
I love that there are a wide variety of characters to choose from with a set of skills that won't make you bored rampaging through the enemy waves. The graphics really has the feel of being in the arcade and just beating the game. What makes it interesting is that there are also powerups that you can obtain to make the gameplay more explosive.
The Lorax9572023-03-16
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Enjoyed every moment of this ultimate hack-and-slash game.
It gives off a lot of vibes just slashing your way through all those enemies, while really hyping yourself up in the game, which makes it very worthwhile. There are a ton of power-ups that you will get as you progress, which never gives off a dull moment.
sweetdawn1K2023-03-01
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A Handheld Hack N' Slash - DanMachi BATTLE CHRONICLE Quick Review
DANMACHI BATTLE CHRONICLE, IS IT WORTH IT? Hey There! Well, I'm back at it again with a new mobile game, as today I'll be covering DanMachi BATTLE CHRONICLE. As a long-time follower of the show, I was a fair bit curious to see how the world was treated, and just how well they could translate it to a  stage-based Hack n' Slash. And as far as my first impressions go? It's not that bad, really.  For those familiar with the story, it runs players through summary-size versions of the various arcs, throwing players through various bite-sized battle stages, and interspersing them with enough story segments to tell the story. Obviously, the narrative does suffer a touch for this- but, given it's appealing to people already familiar with the show, I wasn't overly bothered. Frankly, I was here to beat up monsters- and on that front, the combat isn't too bad. Each of the various characters you unlock has a basic combo, as well as a pair of skills and an ultimate attack that charges as you whack monsters. What's more, you're able to bring up to 3 playable characters into each dungeon dive- so there's a neat bit of strategy involved with figuring out who you want to bring in based on their skills, elemental affinities - or, whoever you feel will prevail with the power of violence. Overall, it's decent enough- though, the way enemies' defence and offence scale if you're under-levelled, in tandem with the time limit on stages, does make things a bit aggravating at times. Also, PVP turns the game into an auto-battler, which is an admittedly weird design decision.
Crit Hit Arlyeon2K2023-08-30
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