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Introduction to Hero Traits

Introduction to Hero Traits

5K View2022-09-04
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I. What are hero traits?
1. Hero traits are unique abilities of each hero, which determine the hero's initial appearance and overall fighting style.
2. When creating a character, you will need to select a hero and hero traits. Hero traits cannot be changed later.
3. You will need to create a new character to change their hero traits.
—For example, Frostfire currently has 2 hero traits: Ice-Fire Fusion and Frostbitten Heart. The fighting styles of the two hero traits are completely different. Ice-Fire Fusion allows the hero to use both Cold and Fire skills, but Frostbitten Heart only buffs Cold skills.
II. How to obtain hero traits?
1. There are currently 9 hero traits in S1, namely: Rehan: Anger, Carino: Ranger of Glory, Carino: Lethal Flash, Gemma: Ice-Fire Fusion, Gemma: Frostbitten Heart, Youga: Spacetime Illusion, Youga: Spacetime Elapse, Moto: Order Calling, Thea: Wisdom of The Gods.
2. Free hero traits that players can choose when creating a character on a new account are: Rehan: Anger, Carino: Ranger of Glory, Gemma: Ice-Fire Fusion, Youga: Spacetime Illusion, and Moto: Order Calling.
3. Hero traits that can be obtained by purchasing are: Carino: Lethal Flash and Gemma: Frostbitten Heart.
4. Hero trait that can be obtained from in-game achievements is: Youga: Spacetime Elapse.
5. Hero trait that can be obtained by Purchasing the S1 Season Guide is: Thea: Wisdom of The Gods.
6. Hero traits will not be removed and reset at the end of each season and can be used permanently after they are obtained.
III. Hero Basics
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Berserker - Anger
Berserker uses a new resource called Rage.
Berserker gains Rage when using melee attack skills and taking damage.
Rage is initially capped at 100. For every 5 Rage, Berserker gains 1% Attack Speed.
After reaching the maximum amount of Rage, Berserker automatically enters a Berserk state and gains a buff that grants him double his maximum Rage, which is equivalent to 200 Rage. This mechanic applies to other "XXX per Rage owned" affixes. When in a Berserk state, using melee attack skills consumes Rage until all Rage has been used up.
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Divineshot - Ranger of Glory
Divineshot uses ammo to use Projectile Skills. When ammo is used, the damage of the Projectile Skill will be increased.
Projectile Skills can't be used or triggered when there is no ammo, and ammo will be automatically reloaded. Players can tap the hero skill to manually reload when the ammo is not full.
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Divineshot - Lethal Flash
Divineshot uses ammo to use Projectile Skills.
Projectile Skills can't be used or triggered when there is no ammo, and ammo will be automatically reloaded. Players can tap the hero skill to manually reload when the ammo is not full.
The Lethal Flash trait increases damage by 20% within 2 seconds of reloading.
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Frostfire - Ice-Fire Fusion
Frostfire gains Fire Energy when using or triggering Fire Skills, and each point of Fire Energy increases Fire Damage. The same applies when using Cold Skills. When gaining Fire or Cold Energy, the other type of energy is lost.
Fire or Cold Energy is initially capped at 3. When reaching the maximum amount, Fire Pulse or Cold Pulse is triggered to deal damage to nearby enemies. All energy is lost after this.
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Frostfire - Frostbitten Heart
Frostfire gains Fire Energy when using or triggering Fire skills, and each point of Fire Energy increases Fire damage. The same applies when using Cold skills. When gaining Fire or Cold Energy, the other type of energy is lost.
Fire or Cold Energy is initially capped at 3. When reaching the maximum amount, Fire Pulse or Cold Pulse is triggered to deal damage to nearby enemies. All energy is lost after this.
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Spacetime Witness - Spacetime Illusion
Spacetime Witness gains 1 Spacetime Energy for every 1% of Maximum Mana consumed, up to 100%.
Tap the hero skill (Gauge) to make Spacetime Witness - Spacetime Illusion consume 50 Spacetime Energy to cast Twisted Spacetime around himself.
In the Twisted Spacetime, Spacetime Witness - Spacetime Illusion gains 25% Movement Speed, Attack Speed, Cast Speed, and 50% Spell Damage.
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Spacetime Witness - Spacetime Elapse
Spacetime Witness gains 1 Spacetime Energy for every 1% of Maximum Mana consumed, up to 100%.
Tap the hero skill (Gauge) to make Spacetime Witness - Spacetime Elapse consume 35 Spacetime Energy to cast Twisted Spacetime around the strongest nearby enemy.
Enemies' Movement Speed will be reduced in the Twisted Spacetime, and they will take additional DoT.
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Oracle - Wisdom of The Gods
Oracle gains 1 blessing every 2 seconds (Blessings are a special buff in Torchlight: Infinite. Examples of blessings are the Focus Blessing, which increases the chance of dealing double damage, the Agility Blessing, which increases Attack, Cast Speed, and Movement Speed, and the Tenacity Blessing, which reduces the damage taken).
Tap the hero skill (Gauge) to make Oracle cast Divine Punishment on the nearest enemy with a 9-second cooldown. Divine Punishment deals Spell Physical Damage and consumes all blessings of Oracle.
Oracle gains the following effects according to the blessings consumed:
Increases all damage dealt by Oracle in the next 4 seconds according to the number of stacks of any blessing consumed.
Increases the range of this Divine Punishment according to the number of stacks of Focus Blessing consumed.
Additionally increases the Cooldown Recovery Speed of Divine Punishment according to the number of stacks of Agility Blessing consumed. Additionally increases the damage of the next Main Skill according to the number of stacks of Tenacity Blessing consumed.
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Commander - Order Calling
When the Commander uses any Summon Skills, all minions of the Commander will gain Overload for 4 seconds. Cooldown: 9 seconds.
Overload is an exclusive Commander buff that increases the Attack and Cast Speed of minions by 35%, as well as their chance of dealing double damage by 20%.
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AD1111
AD1111
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CNM

2022-10-27

jellyfiredragon
jellyfiredragon
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Haha first 🥇

2022-09-06

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