Tower Of Fantasy is a sci-fi open-world game released in China where the story is about how humanity created a new civilization on a planet called Aida, and by doing so, came across a mysterious yet potent energy called Omnium. After humanity attempted to mine this precious material, plans sadly took a turn for the worse, and the world was devastated by the event known as the Omnium Cataclysm, decimating most of the race in the process.
TOF offering a buffet of great features from a variety of genres – an open-world MMORPG with a busy world, striking aesthetic, strong setting and unique combat system, post-apocalyptic world, where robots, drones, jetpacks, and monsters are a normal part of life.
You are quickly pulled into a range of high-scale conflicts. Despite the breathtaking settings and vibrant characters, danger lurks everywhere, mostly due to an outbreak of something called Omnium which causes humans, animals, and plants to gradually transform into aggressive, dangerous beasts unless they have an active suppressor equipped.
The gameplay is extremely fluid and fun and offers plenty of variety which has kept me well entertained throughout the many hours I’ve spent playing so far. While there are plenty of core story missions and side quests common to all modern MMOs and RPGs, the world feels highly populated and interactive, and there’s constantly something going on. Whether you’re clearing enemy camps to unlock achievements, scaling mountains to reach items, opening chests, completing puzzles, or gathering materials, you’d be hard-pressed to run out of things to do.
On that subject, instead of having a set of abilities or spells bound to characters (as is the norm in most MMORPGs and gachas), your skills are tied to your weapons. You can initially equip two weapons, though this later increases to three, each with their own normal, charged, and sprint attacks, as well as their own unique, cooldown-based skill. The main core of combat relies on you switching between them on the fly, changing up your style to suit what enemy you’re targeting. The variety of weapons is really extensive, from the heavy-hitting blows of Ene’s Pummeler to the quick, frenzied shots of Samir’s Dual RM Stars. Due to the flexible, multi-weapon combat style, there are no hard rules when it comes to roles or classes, though you can shape your lineup in a specific way to reap the weapon resonance effects.
Character customisation is incredibly detailed letting you change the size, shape, and colour of all of your character’s facial features, mix and match different parts of haircuts, switch up their outfits, and basically run free with your very own anime character customisation tool. We’re not ashamed to admit that we’ve already spent plenty of time playing around with it! But the great thing about it is that, not only do you get free reign, but you can also upload your own character presets, download other players’ presets, and even vote on your favourites. You can even design a replica of your favourite anime character! I probably spent way longer than I should in character customisation but I loved every min.
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