Welcome to the new episode of ACM Particulars: Introduction of Attack Items in AutoChess Moba - Episode 2.
In the last episode, we introduced five Attack Items: Careless Speech, reducing an enemy hero's healing effect; Bloodbath Skull, providing DPS heroes with Burst Lifesteal effect; Dragonbreath Cannon, greatly increasing Crit Rate; Moonlight Flash, reducing the damage the hero received for a short time; Thunderpeal, making Base Attack bounce to different targets. Contempt Gemini: increases ATK, ATK Speed, Max HP and Movement Speed. Its unique passive Contempt can reduce target Movement Speed by 20% for 3s and if this effect is triggered 3 times in a row, an additional 99% Slowdown will be triggered for 1s. Contempt Gemini can reduce the enemy’s ATK Speed, so if your hero lacks the Controlling effect, purchasing a Contempt Gemini is a great choice.
Rampage Dust: its unique passive Mania deals additional pure damage equal to 3.5% of the target's Max HP, and the item itself also increases ATK, ATK Speed and Base Attack Lifesteal. When facing enemies with high Armor, Rampage Dust can greatly improve your hero's damage and it is suitable for DPS heroes.
Breath of Blast: increases ATK and ATK Speed. Its active Concentration increases Attack Range by 100 yards for ranged heroes for 4s. Its effect of increasing range can help you make the first move when facing enemy heroes.
Lunar Eclipse: its unique passive Blade of Eclipse can make Base Attack reduce the enemy hero's Mana and deal the corresponding Physical Damage. At the price of 3300, this item can reduce the enemy hero's Mana and with its comprehensive attributes, making it suitable for Warrior and Marksman.
Broken Sacred Sword & Sacred Sword: Judgment, the unique passive of Broken Sacred Sword, deals additional 150 magical damage to enemy heroes with less than 20% HP. In the late game, Broken Sacred Sword can be upgraded to Sacred Sword, strengthening Judgment to deal additional 30% damage to enemy heroes with less than 50% HP. The unique passive of Sacred Sword can bring you 2 Energy Points when defeating an enemy hero and 1 Point for one assist, and each Energy Point can increase 10 ATK. Even though being defeated will reduce 3 Energy Points, a good roamer makes of its benefit.
Thanks for watching ACM Particulars: Introduction of Attack Items in AutoChess Moba - Episode 2. Please stay tuned for more content of Attack Items.