Rush Rally 3, is a game developed by the UK-based company Brownmonster and founded in 2015. According to some information taken from the company's own website, Brownmonster is a studio independent, with only one developer. Its catalog already contains several great titles for mobile games such as Rush Rally Origins, Rush Rally 2 and Rush Rally 3.
Rush Rally 3, released in March 2019, is a simulation game, as its name implies, it is a Rally game. For those who don't know what a Rally game would be, I'll give a brief explanation:
"Rally is a form of automobile competition held on public or private roads with modified or special production vehicles such as pickup trucks, motorcycle trucks and conventional automobiles."
Gameplay:
Rush Rally 3 despite being little known and many have probably never heard about it, the game has excellent gameplay and compatibility for different types of controls, from the most casual player, even those looking for a thrill from a game where you will have full control of the entire vehicle.
With incredible physics, with vehicle damage, stability change according to the terrain you are on, weather changes such as rainy weather, blizzard, sunny and classic night weather.
Containing excellent graphics and good sound effects, Rush Rally 3 will give you the incredible feeling of driving a rally car.
Cars and Customizations:
With an excellent range of cars, Rush Rally 3 is a complete game when it comes to being able to customize and modify your vehicles.
You'll be able to customize from the aesthetic part to the performance part, you'll be able to make your own remap of your own vehicle, making it more adorable to your style of play.
Game modes:
- Career
- Rallycross
- Individual rally
- Hotlap
- Skill games
Comments:
The game featured a multiplayer system that was hosted by servers that Google offered. As Google is no longer offering this service, the multiplayer server is not working.
On the website itself, in response to the numerous questions about multiplayer, the developer answered the following:
"I'm aiming to bring back multiplayer at some point, but it won't be in the near future as it requires a full-scale backend server setup to work and when I get it working it will be fully cross-platform. For now, you can play games over LAN, and I'll probably let people play by connecting to an IP address as a short-term fix at some point."