Forgotton Anne is an Indie platformer published by square Enix and developed by Throughline Games. The game was released on Steam (PC and Mac), Xbox One, PlayStation 4, Nintendo Switch, GOG, App Store (iOS), Mac App Store, and Android on May 15th, 2018. There is a demo and paid version is $6.99 USD for mobile and $19.99 for steam and You play as Anne, the enforcer who keeps order in the Forgotten Lands, as she sets out to squash a rebellion that might prevent her master, Bonku, and herself from returning to the human world.
Without spoiling the story, let me explain what exactly is the forgotten lands. Imagine a place where everything that is lost and forgotten goes; old toys, letters, single socks. The Forgotten Lands is a magical world inhabited by Forgotlings; creatures composed of mislaid objects longing to be remembered again. You’ll notice a lot of the NPCs you speak to is all different variants of inanimate objects like a lamp, light post, gun, camera, and many more just to name a few. A lot of your gameplay will focus on fighting against a rebellion composed of the forgotlings who aren’t too much of a fan of the humans and don’t agree too well with the other forgottlings
The game focuses more visual story telling and platforming. So during my time through the demo and officially buying the game we can use the word combat very loosely since there isn’t actually any fighting but you can do a technique called distilling which absorbs the energy out of the forgotlings you come across but most of your combat is seeing how good you are at talking to the npcs and see what’s the correct thing to do to get to your main goal. You’ll come across a lot of dialogue between you and the forgotlings and you’ll have to talk you way out of it all but is there a fighting system like in most other games no. This is purely visual storytelling and detective work chasing down rebels with a decent story
The graphics in my honest opinion is one of the best things about Forgotton Anne it’s what really helps push and portray the story that it’s meant to be told. they are hand-animated visuals created using the same traditional techniques that brought most of your favourite animated movies to life. To mix well with the visual art the sound design is amazing thanks to the orchestral score performed by the Copenhagen Philharmonic Orchestra.
Pros:
- great visual art old school anime style like studio Ghibli
- Sound design is awesome
- NPCs all have varying but great personalities
- 7 hours main quest about 10 hours with side quest
- 6 different endings for replay value
Cons:
- puzzles can be misleading a bit
- There is hardly any actual gameplay other than doing puzzles here or there
- watching visual cutscenes