How to keep the small pieces of paper moving irregularly on the screen away from the circle in the center - is the only task and gameplay of this game.
I have to say, it's like as difficult as trying to keep from thinking anything when I'm doing meditation training.
So, OK, I can understand why you named this game the way like that, dev.
The gameplay was too easy, I didn't stick around until the end, so I didn't read the story completely. It just looked like a pretty game to me.