Greetings, Hunters of Torchlight!
We are now working on the next season of the game. We expect to introduce new content to you in the following month, which includes new skills, new heroes, season themes, and seasonal gameplay. On top of the new content, we have also focused on optimizing existing features, all with the hope to bring you a better gaming experience.
This blog will cover some of the optimizations we have been working on, most of which will go live in the new season if everything goes well.
Controller Support
We've been offering a PC version of the game since the third closed beta test. We know that everyone is keen to play the game with a controller, so we have added controller support in the upcoming season. You can choose your preferred mode of operation, whether on PC or mobile. However, there may still be some adaptation problems in the game. We'd very much welcome your feedback on the experience, and we will continue to optimize the game!
Robot Training: Invincible No.2
Training robots is quite a popular feature among Hunters. We have noticed from some recent community posts that many Hunters are wondering why we have attached limits to the maximum DPS they can record. Here, we'd like to share our views on that.
The last thing we want is for people to take DPS as the only standard to measure a battle style. It would be much preferred if you don't take it as the only goal in the game, either. We encourage everyone to focus on exploring the game mechanics and character growth while forming a style, and we hope that you will look at a battle style from different angles, e.g., the controls, the smoothness of battles, the survivability, the ability to make AoE attacks and the cost of the builds.
We will continue to optimize and iterate this function. In future planning, we hope that Invincible No.2 will have more detailed recording functions, such as which skill is the specific source of damage and the exact type of damage of a particular attack... Only in this way can the optimizations help hunters grow. Of course, suppose our assessment indicates that the new season's gameplay has higher requirements for DPS. In that case, we will also assess the upper limit of the record and make adjustments accordingly.
Info Panel
We have been striving to make all kinds of information in the game clearly presented to the Hunters, including the hunter's attributes. So we are optimizing the calculation of DPS to bring a more detailed display to the hunter's information panel:
- Added the display of information on Damage Over Time
- Added the display of Summon Skills
The old information panel mainly calculates hit damage. Now it will show more detailed information about the each builds. Though it may not be 100% accurate, we still hope this could help our hunters visualize your growth.
Others
Besides the key updates mentioned above, there are also optimizations that can greatly improve your gaming experience in details:
1. When high-tier affixes appear in the gear crafting process, you will be asked to double-confirm. That will prevent people from accidentally missing out the better crafting results;
2. If the random energy happens to be full during gear empowerment, the energy will no longer be further empowered, and the best energy result will be automatically reserved;
3. Mini-maps can now be displayed semi-transparent in the center of the screen, which will not get in the way of battles, and the Hunters will not need to open and close them from time to time for navigation;
4. Previously, if you saw a great piece of legendary gear in the Trade house, you would need to find out where it came from. The sources of drops will be available for all base items and legendary gear on the Display Panel.
5. And finally, for better eye care, you can now customize the brightness of skill effects;
These are some of the recent optimizations we have been working on, and they will all be available to you in the new season if everything goes well. Please feel free to share your opinions and feedback about the game via the community!
We will share more information about the new season with you in December, stay tuned!
in phone, game view is too close, need more zoom out
2022-12-02
Also on android we share the same problem, an option of personalized zoom will be welcomed
2022-12-23
we need an option to adjust view height on mobile, it is too close right now
2022-12-05