Based on the level of difficulty of the game, I think it was mostly built for younger players. The graphics are smooth, the concept is very simple, and the characters are cute! Yet, it lacked an overview of how the game was supposed to finish.
In this game, you'll play as a wizard who needs to eliminate weaker monsters up to the boss. There are 4 spells and 1 super spell to attack/cast. You can earn coins by simply eliminating monsters and you'll need to collect some materials to evolve/upgrade your weapon and armor.
Just like any other casual game, the levels are repetitive, which easily gets boring after a few rounds. I think this game has potential and can still be upgraded. Maybe add a spell that could control the monster to defeat the boss.