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Crossfire: Warzone, Tera: Endless War, and More! Details about Joy City's New Games Revealed!

Crossfire: Warzone, Tera: Endless War, and More! Details about Joy City's New Games Revealed!

584 View2020-09-05
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Joy City held a new work presentation on today (3rd), introducing its five new lineups.
In this online event, NDream's new work The King of Fighters: Street War and Project NEO and Project Mbeing developed by subsidiaries Mojito Games are introduced, as well as the introduction of the service plan, launch strategy and roadmap, as well as the upcoming release. 
The five new lineups released through today's online new work presentation are planned to be released sequentially by the first half of 2021.
Crossfire: Warzone, "SLG famous family Joy City's reputation will continue."
Crossfire: Warzone is a modern warfare-based SLG that utilizes the online FPS Crossfire IP, and features content that contains the worldview, characters, and elements of authentic military in the original game.
It is scheduled to start pre-registration on September 15th. It will be released in early October.
The game is developed by NDream, a company that has released a number of strategy simulation games such as Pirates of the Caribbean: Tides of War.
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[Features]
Normal SLG repeats the process of 1) territories growth and troop cultivation, 2) battles/diplomacy with nearby users, 3) formation and growth of alliances, 4) confrontation and conflict between alliances, covering the strongest of the servers, and then each server. It has a flow of selecting the strongest alliance in the game with the battle of the strongest players in the game.
[b]Warzone also follows the basic SLG flow, but it maximizes user immersion by arranging and reinterpreting various elements of the original work in the right place. 
[/b]• The first feature is the officer system. Warzone's officers play a role in strengthening the combat power of the user's troops, and consist of a total of 20 species.
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Units participating in the battle consist of four Crossfire officers and a combination of troops divided into tanks, helicopters, and infantry. At this time, it can be said that the core of the Warzone battle is to utilize the skills possessed by the officers in the right place, and the strategic fun of PVP and RVR can be obtained through the combination of class and troop composition.
• The second feature is the Field Boss System, which is also made up of huge biological weapons and terrorists appearing in the original crossfire worldview. Users can defeat high-level terrorists and giant biological weapons on the field and get attractive rewards.
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• The third feature is the reinterpretation of the battle. In the original, the user participated in the battle as one soldier, but in Warzone, you can feel more strategic fun by becoming a commander who controls the entire unit within the same worldview. The biggest difference from the original is that it competes with combination and strategy rather than physical control.
• The fourth feature is the fun elements that can feel the nostalgia of the original. Director Seunggi Cho explained that there were many concerns in the process of producing the original FPS with SLG, and that he put a lot of effort into creating content for users who enjoyed the original FPS. As such, the modes added to Warzone for the original users include'Sniper Mode' and'Zombie Mode'. Sniper mode is a mode that emphasizes the fun as if using a sniper rifle in FPS, and the zombie mode is characterized by adding various directions to immerse yourself in the world view of the game.
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Terra: Endless War, "The original visual and the fun of RPG, interpreted as SLG genre"
Tera: Endless War is a next-generation SLG that incorporates RPG contents and visual fun using Tera IP. In particular, the world map composed of hexa tiles increased the scope and dominance of one's territory as well as the strategy of the game. It is set in Arborea, which is the same worldview as the original, and you can feel the fun of growing a city by convening and nurturing various heroes and troops by becoming a Valkyon allied force against Argon.
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The biggest feature of Endless War is that it uses Unreal Engine 4, which has never been attempted in SLG. It will provide visual satisfaction that was not seen in the existing SLG.
In addition, unlike the original game, where you had to play one warrior belonging to a specific race, you can become a commander who commands a unit composed of characters from several races, and you can experience battle content that feels like a character-collecting RPG that directly controls heroes Being able to do is the feature of this game.
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Currently, Tera: Endless War is in the first soft launch in some countries for the purpose of improving the game's completeness. Pre-registration will be made from September 15th. It will be released in November.
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[b]Project NEO
[/b]
Project NEO is a new work of Mojito Games, a subsidiary of Joy City, which has developed games such as the God of Dice, Ocean and Empire, and Hero Ball Z.
The unique SLG Project NEO, with the added fun of collecting and nurturing beautiful girl characters, is expected to be officially released in the first half of 2021 after soft-launching in the second half of 2020.
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[b]
Project M
[/b]
Project M, introduced next, is also a new work being developed by Mojito Games. Unlike Neo, which combines the SLG genre with a beautiful girl, Project M adopted the RPG genre for the visual satisfaction of the beautiful girl and the fun of collecting
The background of Project M is expected to be a dystopian worldview in the near future, and it is expected to deal with a rather dark story on the subject of human survival. Director Park Joon-seung said that it will be a work that puts all the capabilities of the character accumulated by Mojito Games, so please look forward to it. Project M plans to start a short-term soft launch from the first half of 2021, and is expected to be officially released within 2021.
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The King of Fighters: Street War
King of Fighters Street War is a spin-off SLG based on the King of Fighters' IP. It is an art style that embodies the nostalgic youthful sensibility of the 90s with a modern and refined feeling, and differentiates it visually from the existing war games, discards the heavy and serious appearance of the existing SLG genre games, and emphasizes the popular and cheerful atmosphere.
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azeem
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azeemkhan

2022-05-12

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