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Hero Skill Adjustments - Eternal Evolution

Hero Skill Adjustments - Eternal Evolution

3K View2023-03-21
Dear Commanders,
A few days after the new version was released, we received a lot of feedback in the community and we found that the skills of Zaida and Pandemonium did not meet your expectations. Therefore, we decided to buff the SSS-level Tank heroes Zaida and Pandemonium in this week's update to increase their ability to resist damage. Later, SSS-level Tank heroes will have a new "Damage Deflection" effect: Compared with the previous melee resistance effect, "Damage Deflection" can reduce all damage they receive instead of melee damage. The following is related skill information:
🦸‍♀️Zaida:
1. Adjusted the talent effect of Zaida's common skill "Tidal Sanctuary", deleted its melee resistance status, and added a new "Damage Deflection" status: reduce all damage received, lasting for 7 seconds. (Please refer to the upcoming new version for the actual values)
2. Enhanced Zaida's passive skill "Tidesong", and increased the Max HP recovery value of this skill. (Please refer to the upcoming new version for the actual values)
3. Enhanced the level 30 passive skill of Zaida's Exclusive Equipment "Ocean Heart", the current effect is: "Tidal Sanctuary" skill will be strengthened: when "Damage Deflection" ends, immediately refresh the cooldown of "Tidal Sanctuary" skill.
🦸‍♂️Pandemonium:
1. Enhanced Pandemonium's common skill "Searing Fist": After the update, Pandemonium hits the target fiercely, and on the basis of causing 16% of his own Max HP as DMG, he will also heal himself by an additional 10% of his Max HP. (Please refer to the upcoming new version for the actual values)
2. Adjusted the skill effect and talent effect of Pandemonium's passive skill "Gravity Deflector":
- Deleted Pandemonium's damage reduction skill when an enemy is knocked down on the battlefield, and added a new skill: At the beginning of the battle, Pandemonium gains the "Damage Deflection" status, reducing all damage received for 80 seconds. And after the "Damage Deflection" ends, the damage dealt by all allied Tank heroes will be permanently increased by 40%. (Please refer to the upcoming new version for the actual values)
- Deleted the talent of Pandemonium's melee resistance status when the enemy is knocked down, and added the talent of damage reduction: for every 2% of damage reduction that Pandemonium has, the melee damage received is reduced by 1%, up to 40%. (Please refer to the upcoming new version for the actual values)
In addition, we found that the talent effect of Pandemonium's ultimate skill will take effect on Vanguard heroes by mistake, which is not in line with our design purpose. We will fix this bug after this update. After it is fixed, the actual effect will be consistent with the skill description.✨
The above is the entire content of this week's hero adjustments, and the actual content is subject to the new version after it is released. If you have any comments or suggestions, please leave us a message in the comments. Thank you for your understanding and support!❤
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