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I See You
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Shows a lot of promise with its novel visually impaired-focused gameplay | Beta Review - I See you

Shows a lot of promise with its novel visually impaired-focused gameplay | Beta Review - I See you

1K View2023-05-29
I See You is about a blind man's journey to find out what happened to his missing girlfriend.
🟩Pros
+Unique gameplay perspective (visually impaired main character)
+Immersive atmosphere, what it’s like to be blind
+Suspenseful mysterious story
🟥Cons
-Lots of crashing in the beta test version I’ve played
-Main character moves slowly in above-average size levels
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I See You is a narratively-driven adventure game where players assume the role of a blind man in search of his missing girlfriend. Games that delve into unique perspectives and disabilities can offer a fresh and immersive experience, and this particular game leverages blindness as a gameplay mechanic.
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I had the opportunity to test a beta version of the game. If you think this was the similarly titled game that was played by Pewdiepie and Markiplier on youtube 10 years ago, It’s not. This is an entirely different game that has a different premise, story, and gameplay.
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The game features a striking 1-bit graphical style complemented by a straightforward gameplay. Movement is done through the touch joystick, while interactions with objects are handled via the right portion of the touch screen. The visually impaired-focused gameplay adds a layer of challenge and tension, as players cannot see far ahead and must stick to walls, objects, in order to make sense of the environment. Auditory signals like ringing phones or doorbells coupled with visual indications constantly provide references to their respective locations, heightening immersion within the perspective of the blind protagonist.
Upon beginning the game, it presents a seemingly ordinary slice-of-life scenario: returning home to find your girlfriend, Liz, preparing a hot meal. However, as events unfold, it becomes clear that things are not as they seem. When I saw the pistol lying on the bathroom sink, I knew this was not an ordinary story, as the premise soon turns sinister by the inclusion of monsters that the player character can't see.
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I See You embraces gameplay elements inspired by the Resident Evil series, while combining 1-bit graphics with visually impaired-focused mechanics. Save points take the form of typewriters, while puzzle-solving involves collecting various items such as keys and components to craft more complex objects like batteries or handgun ammunition.
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This gameplay style involves a lot of back and forth-ing into the rooms, requiring players to mentally map the layout, noting and visualizing in your head every wall or room outline you explore. Although I’d be lying if I didn’t say that the main character moves very slowly, while the levels are bigger than usual to probably add additional challenge to the player. This is a recipe that made the game a bit repetitive especially with all the back and forth going around.
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My experience was limited to a short portion of the game, and it should be noted that the game is still a work in progress. Unfortunately, there were constant crashes during item pickups, which hindered my ability to thoroughly enjoy even the beta test. Nevertheless, the game shows promise, particularly with its novel visually impaired mechanics in 1 bit style format. The combination of survival horror elements with this unique perspective creates a genuinely new experience.
Conclusion:
I See You offers an intriguing premise and gameplay concept by placing players in the shoes of a blind protagonist. Its distinctive 1 bit-style visuals, immersive visual/sound design, and gameplay mechanics aimed at simulating visual impairment set the stage for a chilling adventure. If these crashing issues are fixed, and the rest of the game maintains the same level of immersion and storytelling, this game has the potential to captivate players seeking a fresh take on the horror genre.
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I See You is a new adventure RPG action mobile game with rich story content. Honestly, I right away loved this game from the very start due to its good story line plot and simplistic gameplay controls but superb gameplay experience in a very unique way. You will be playing as a blind man in this game and you will have to perceive this game as a blind man in this black and white world. I was quite happy to see lots of mini games and puzzles to solve in this game to keep progressing through the story content. But the game crashes are quite frequent in this game while trying to interact with certain objects. These crashes are definitely quite frustrating and gotta be fixed asap!
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What if Resident Evil had 1-bit graphics and a blind protagonist? | Beta Impressions - I See You
I See You is a narratively-driven adventure game where players assume the role of a blind man in search of his missing girlfriend. Games that delve into unique perspectives and disabilities can offer a fresh and immersive experience, and this particular game leverages blindness as a gameplay mechanic. The game features a striking 1-bit graphical style complemented by a straightforward gameplay. Movement is done through the touch joystick, while interactions with objects are handled via the right portion of the touch screen. The visually impaired-focused gameplay adds a layer of challenge and tension, as players cannot see far ahead and must stick to walls, objects, in order to make sense of the environment. Auditory signals like ringing phones or doorbells coupled with visual indications constantly provide references to their respective locations, heightening immersion within the perspective of the blind protagonist.
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I See You is a RE-inspired narrative thriller about a blind man's journey to find out what happened to his missing girlfriend. Surrounded by darkness with no one else, can you escape from the house and find your beloved girlfriend? TapTap: What was the motivation or source of inspiration for creating this game?    My girlfriend is one of the main inspirations for this game. Last October, she was diagnosed with severe retinal holes through a regular eye examination. We were told that she could probably lose her sight if she didn't do eye surgery immediately. She went through several surgeries over the next couple of months. After every surgery,  She couldn't see with her eyes so I went back from France to take care of her. Luckily she made a remarkable recovery and now she just had myopia. During that time, I learned how different a blind person's life is, so I came up with the idea to make a game about the life of a blind man and I want to bring some attention to this group of people that live around us.   
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