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Strike Buster Prototype
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Strike Buster Prototype - John Albert Albo's Posts - TapTap

972 View2023-06-17
The gameplay is nice but still need some more fix on it plus im having trouble on rotating my weapon to fire it please do make an option for player to whether the controller will be free or lock,  well its hard to controll you see. And the camera sensitivity is way to fast  try to slow it down. Iknow its still on early version but please do make a setting system for it.
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Decent game so far. But am I to guess that this is still in development? There's no music during gameplay. Also I don't like that the character takes melee damage while some distance away from the enemy. Kinda takes away the purpose of being a ranged character. I also wish we could control the camera. I like 3D close up camera modes.   I hope at least two of these corrections can be made on future updates.
Xarkum2K2022-07-08
Its good but terrible controlls, like the movements and aiming, if they fix those this would be a whole lot better
Kielz1262024-01-08
At this level it works, i like concept but bad optimized enough, isn't too much complete but phone heat. Need more controller options, joystick  and aim clearly separated. Could be better add an option of bare hands to run additional to primary and 2nd weapon. Health bar is better than numbers. If it have aim assist should be better an aim point or mark to wich enemy you will fire, or middle point to figure out where are you firing weapon.
Juvilier1K2022-08-21
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