The general gameplay is heavily reminiscent of Resident Evil, solving puzzles from notes, crafting items from collectables, and killing zombies.
The form factor feels complete, with the top down angle providing a clear view of the map without needing adjustments (most of the time).
As a result, shooting zombies can be done with a single button, simplifying combat.
This isn't necessarily bad, and may elevate the experience as the player doesn't have to struggle with aiming by using a digital 8-way touchpad.
Story wise, the plot uses many common tropes and clichés, but it doesn't feel simply looked over.