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Phantom Blade: Executioners
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New bugs since last beta

New bugs since last beta

1K View2023-07-03
Not sure if I can return to an article and update it, but here are some bugs I've found that I don't recall experiencing in the last round of beta.  I've gone ahead and suggested code bodies to blame.
When switching rooms within a stage, particularly into specific side rooms of specific stages at a specific difficulty level, the game hangs at a blank screen, never to return.  This happens deterministically and does not depend on character.  Other difficulties of the same stage, other rooms within the stage, and (so far) main path rooms are not affected.  It seems obvious that this comes from the handling of specific side quests - some side quests and side rooms function just fine.  The list so far is as follows:
- Nanshan Rd / Old Nanshan Rd, inhuman
- Raven Village / Raven Ruins, master
- South Suburb / Old Marketplace, master (but only after telling NiuNiu the harsh truth in an earlier scene?)
- South Suburb / Chase Way, inhuman (you actually can't finish the level; presumably the subquest is in one of the main rooms)
I'll keep this list growing for as long as I have the patience; the need to restart the app at unpredictable moments is a strong disincentive.
Several, but not all, updates, including 7/10/23, have caused performance issues.  The game skips frames (0.5-1 s) at regular intervals, roughly 3 seconds apart.  None of the available settings, e.g. quality, have any effect.  The problem persists inside menus.  Clearing the cache and restarting also had no effect. 
After playing the Rift level for the first time, when you speak to Inanis, her dialogue is all messed up.  When viewing the codex and tapping on a phantom, an invalid phantom is displayed and the game freezes, forcing a reset.  Viewing a weapon has the same result, but an invalid weapon is displayed.
Upon choosing to enter Maple Temple / Maple Path (normal), the game freezes at the end of the loading screen, before showing the level.  This makes the game fully unplayable.
At this point I have to recommend that you roll the game back to the previous beta and start over.  That version was more performant, less glitchy, more stable.  It was even better when phantoms were introduced later in the game.  Please fix these issues, do NOT settle on this version for release.
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