A turn-based dash 'n slash game? | Impressions - Red Ronin
The gameplay of Red Ronin follows Red, a Samurai so fast that she cannot stop her own movements—only walls and furniture can. Initially, the movement mechanics felt weird, allowing the player to only make dash movements in one direction, one turn at a time. Players dash until Red bumps into something, then in the next turn, dash again in another direction. There are no limits to the dash; it's possible to cross an entire room in one turn, as long as there are no obstacles in the way.
lyndonguitar3K2023-07-18
This is one game I would have loved to play in the 80s, and through the generation, to see it grow and become one of the greatest, but for now, it's worth enjoying.
2023-07-17