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Master Remnant 2: Top Things to Know Before You Dive In!

Master Remnant 2: Top Things to Know Before You Dive In!

3K View2023-07-19
Remnant 2 is on the horizon and its time to start preparing to dive into this soulslike shooter the direct sequel to Remnant From The Ashes. This video is an explanation about the archetypes, Relics and much more that is in Remnant 2.
The Info is available on Ben Cureton Tweet:
https://twitter.com/verytragic/status/1679716546472452096
For Business Inquiries:
Please Email Me at [email protected]
Want To Chat About All things RPGs and Mobile Gacha Games and More? Join Me Here
Twitter: https://twitter.com/ChaoticInc_
Discord: https://discord.gg/4SqvAwWcgu
All Music throughout video is made by Artist WubSauce check out his soundcloud for more!
Outro Song:
Artist: Real6Am
Song: Ambitions
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The sequel to the popular souls-like shooter | First Impressions - Remnant II
The sequel to 2019's Remnant: From the Ashes, Remnant II promises improved graphics, enhanced gameplay mechanics, and a challenging souls-like journey through randomized environments. As a solo adventurer or alongside two friends in co-op, players will explore the various mind-bending worlds, fight for humanity's survival, and uncover the mysteries that threaten reality itself. Each world presents a unique setting and backstory, immersing players in a diverse array of environments ranging from sci-fi alien-looking landscapes and lush forests, to medieval looking cities, and post-apocalyptic modern earth. The game begins with players creating their character and going through a brief tutorial. From the three classes in the first game, the whole class selection has been entirely revamped and now features five distinct new classes to start with, with many more unlockable later on. The starting classes are Gunslinger - a class focused on ammo and damage; Handler - a pet-based buffer; Challenger – a tanky character; Medic - a support character focused on heals; and Hunter - a long-ranged damage dealer. The character can run, dodge-roll, and perform both shooting and melee attacks, governed by a stamina system when enemies are nearby. The hub from the first game, Ward 13 is back and bigger than before. Here, players will spend a substantial amount of time crafting mods, upgrading weapons, and stocking up on consumables… as long as they have the necessary materials that are gained from dungeon runs. Red Crystals in the map all over the game function as checkpoints that offer healing and ammo replenishment at the cost of respawning enemies; as well as teleportation between worlds, akin to bonfires in the Dark Souls series. The gunplay and its controls are amazing. Guns feel powerful and they’ve made hits as satisfying as melee hits in traditional souls-like games. Enemies pose a tough challenge, even going as far as having equipped themselves with dodge mechanics to avoid bullets as much as they can. Just like the first game, the randomized nature of almost everything in Remnant II such as Dungeons adds a lot of replayability and variety. Players must adapt to their surroundings, as each playthrough presents different challenges, layouts,  and enemies. The variety of zones, mini-bosses, and final bosses in each world contributes to the game's replayability, making it essential to explore and farm better loot.
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