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Blade of God II:Orisols
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Blade of God II:Orisols - gallant's Posts - TapTap

777 View2023-11-12
I like the design of switching light weapons and heavy weapons, and I can keep releasing combos. It is recommended to use light weapons to clean up small monsters and heavy weapons to beat bosses. But I practiced Hela, the shadow dancer, and the heavy sword mode doesn't need to be too agile. I hope the production team can enhance the sense of impact of heavy weapons.
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The switching action design between light and heavy weapons is very good, but it feels a bit awkward to connect, and it can be optimized
let1972023-11-14
The weapon design and operation feel are okay. When attacking, you can fight one against ten in the monster pile, and when defending, you can defeat them one by one. To be honest, I love this game very much.
edits1K2022-07-03
[SS2 Reveal] Melee Weapon Effect Optimization. Enjoy a satisfying fight even without a gun!
Hello, everyone. Recently, I have developed quite an interest in melee weapons. Let's put in the hard work and practice our skills so that we can become a melee masters one day! In Season SS2 which is fast approaching, some melee weapons are going to be adjusted and optimized, allowing you to better pursue your career goal as a melee expert! Let's take a look at the adjustments and optimizations.
Frank42K2022-04-11
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